Method of using touch module as game controller

A touch module and game controller technology, applied in the field of game controllers, can solve problems such as lack of balance, and achieve the effects of avoiding fatigue and saving costs

Inactive Publication Date: 2010-10-06
杨开艳
View PDF6 Cites 52 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

When the game is tense, you have to look at the screen and the touch module will not be able to take care of it

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • Method of using touch module as game controller
  • Method of using touch module as game controller
  • Method of using touch module as game controller

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0041] Example 1: see Figure 1-5 As shown in , 8, in addition to modifying the program of the touchpad of the notebook computer and adding the function of the game handle, this design also runs an application program in the system, which can choose to operate the game that has been set, and set a new game action; Its operation interface is as attached figure 1 (window1) to attached Figure 4 (window4).

[0042] There are two ways in which this application executes the programmed game

[0043] Method 1. The touchpad SOC sets up a database to store handle types (TYPE) and various action settings of several games. The application program reads the set game list from the touch panel and displays it on window1.

[0044]Select the game to be executed, and the application program reads the gamepad type and action settings from the touch panel, and displays them on window2; press the program execution key, and the touch panel subroutine starts to operate.

[0045] The new game s...

Embodiment 2

[0066] Example 2, see Image 6 , 9 , The touchpad is slightly divided into 4 areas, and the finger clicks on a certain area (touch without sliding), and sends the 1, 2, 3, 4 function key commands of the gamepad to the system.

[0067] Swipe your finger up, down, left, right, and up right / bottom right / up left / bottom left at any position on the touchpad, and slide for a small distance, then the touchpad will send a cross key or 8-way key that simulates a gamepad to the system (D-PAD) command.

[0068] Click the left / right button of the touchpad to send the 5 / 6 key action of the gamepad to the system Double-click the left / right button to send the 7 / 8 key command to the system

Embodiment 3

[0069] Example 3, see Figure 7 , 10 . The difference in Embodiment 2 is that the sliding mode of the upper left side of the operation area is the joystick mode, and the right side of the middle is the short-distance sliding mode in one direction. The finger of the left hand slides around the initial contact position (X1, Y1). During the sliding process, the touchpad continues to detect its position and measure the position (Xn, Yn) at the nth time; calculate (X1, Y1) and (Xn, Yn) relative to the direction and distance, and send commands to the system to simulate the joystick of the gamepad to control the multi-faceted movement direction of the character. .

[0070] When the finger leaves the touchpad, it returns to the initial state. When the finger touches the action areas of the lower right and lower left rockers again, the new position (X2, Y2) is the new origin.

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to view more

PUM

No PUM Login to view more

Abstract

The invention relates to a method of using a touch module as a game controller, which comprises a touchpad of a notebook computer and a touch screen of a mobile phone. The touch module can be switched between a mouse mode and a game mode, and in the game mode, the touch module can detect two types of movement of a finger in one position: A, point touch; and B, sliding a short distance in a specific direction to issue commands of a directional key or a functional key to a system. In the mode of A, e.g. point touch, the touch module is divided into 2-6 zones, and when detecting that the finger is in the mode of point touch and immediately leave the position along the vertical direction without displacement, the zone in which the finger is located can be single-clicked or double-clicked to judge the functional key selected by the user; in the mode of B, e.g. sliding a short distance in a specific direction, when detecting that the finger is in the sliding mode, the touch module compares a starting position of a first time (X1 and Y1) and a measured position of a second time (X2 and Y2) and calculates the sliding direction to judge the directional key, the functional key, the variable increase or decrease or the game controller selected by the user; and the touch module can issue more than two types of commands in one position through matching of the two modes. Therefore, when the invention is used, the touchpad of the notebook computer and the touch screen of the mobile phone can have the function of the game controller.

Description

Technical field: [0001] The invention relates to the technical field of notebook computers and mobile phones, and more specifically relates to a method for using a touch template of a notebook computer and a touch screen of a mobile phone as a game handle. Background technique: [0002] In addition to the functions of office and information exchange, the general computer also has a very important application of game function; users will also buy various game equipment, including game handles, car steering wheels, and flight joysticks; among them, car steering wheels and flight joysticks are more expensive. [0003] With the popularity of notebook computers, the share of desktop computers has surpassed that of desktop computers. Even business people need to have fun with their relatives and friends through the Internet when they are far away. However, it is inconvenient to put the game controller into the computer bag when the notebook computer is put into the computer bag, ...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to view more

Application Information

Patent Timeline
no application Login to view more
Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/041H04M1/02A63F13/02A63F13/214A63F13/2145
Inventor 陈弘岳
Owner 杨开艳
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Try Eureka
PatSnap group products