Method for drawing surface caustic effect of 3D virtual scene generated by smooth surface refraction
A virtual scene and smooth surface technology, applied in the field of realistic 3D virtual scene rendering, can solve the problems of low surface caustics effect, large system execution time and storage space overhead, etc.
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[0032] In order to make the features and advantages of the present invention clearer, the present invention will be further described below in conjunction with specific embodiments with reference to the accompanying drawings.
[0033]In this embodiment, a ray tracing algorithm is used to draw a 3D virtual scene. Because the ray tracing algorithm only recursively traces specularly reflected or refracted rays, it cannot draw the effect of surface caustics on diffuse surfaces. Therefore, for the rendering of the caustic effect of the 3D virtual scene caused by the refraction of the smooth surface, it is necessary to add a new process in the calculation of the illumination value of the scene point in order to obtain the caustic illumination value of the scene point. By calculating the caustic light values of all the scene points to be drawn, the drawing of the caustic effect on the 3D virtual scene surface is realized. Adding the caustic light value to the scene point light val...
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