Real-time facial animation method based on single video camera
A video camera and animation technology, applied in the field of real-time facial animation, to achieve the effect of easy to use, effective processing, and convenient use
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[0093] The inventor realized the implementation example of the present invention on a desktop computer equipped with an Intel Core i7 (3.5GHz) central processing unit, and a network camera providing 640×480 resolution at 30fps. In the implementation, the parameter settings mentioned in the detailed description are used to obtain the results in the accompanying drawings. In practice, it only takes less than 15 milliseconds to complete the capture, parameterization and avatar mapping of one frame on an ordinary computer.
[0094] The inventor invited some users to test a prototype system of the method. The results show that, on our current hardware configuration, the present invention can process various large-scale posture rotations and various exaggerated expressions in real time, and obtain animation effects very close to user input, which has a good user experience. At the same time, under different lighting conditions, such as offices, outdoors with direct sunlight, and ho...
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