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Control method and system for cloud game

A control method and cloud game technology, applied in the field of cloud computing, can solve the problem of not being able to call and transfer the mouse, etc.

Inactive Publication Date: 2014-08-06
TIANJIN MIYOU TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, when the operating systems installed on the client and the cloud server are inconsistent, for example, when the client is installed with a windows system and the cloud server is installed with Linux, Mac, etc., the API function of the windows system cannot be called to transmit mouse and keyboard commands

Method used

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  • Control method and system for cloud game
  • Control method and system for cloud game
  • Control method and system for cloud game

Examples

Experimental program
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Embodiment Construction

[0024] In order to make the above objects, features and advantages of the present application more obvious and comprehensible, the present application will be further described in detail below in conjunction with the accompanying drawings and specific implementation methods.

[0025] refer to figure 1 , shows a flow chart of Embodiment 1 of a cloud game control method of the present application.

[0026] Step S11: Obtain the trigger event of the remote client.

[0027] The client can be a PC, TV, portable terminal, tablet, projector and other devices with display and decoding capabilities. The client can install windows, Linux, Mac and other operating systems. The input device of the client includes a mouse, a keyboard, and the like.

[0028] The mouse is roughly divided into mechanical type, optical mechanical type and photoelectric type. Their working principles are basically the same, that is, they all convert the moving direction and distance of the mouse into coordinat...

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PUM

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Abstract

The invention provides a control method and system for a cloud game. The control method comprises the following steps: acquiring a trigger event of a remote client; simulating an input signal of the client according to the trigger event and transmitting the input signal to a cloud game device through a hardware interface; controlling the progress of the cloud game according to the input signal by the cloud game device. According to the control method and system disclosed by the invention, a mouse signal or a keyboard signal inputted to the cloud game device through the hardware interface can be recognized by the cloud game device without being limited by the type of an operation system, and thus the progress of the cloud game is controlled and the cross-platform cloud game control is realized.

Description

technical field [0001] The present application relates to the field of cloud computing, in particular to a cloud game control method and system. Background technique [0002] Cloud gaming is a gaming method based on cloud computing. In the operating mode of cloud gaming, all games run on the server side, and the rendered game screen is compressed and sent to users through the network. In the cloud game mode, the client needs to send mouse commands to the cloud server, and the cloud server transmits the corresponding game screen to the client according to the command. [0003] In the case that both the client and the cloud server are installed with the Windows operating system, the input commands of the mouse, keyboard and other input devices can be transmitted from the client to the cloud server through the network by calling the API function that comes with the Windows system. However, when the operating systems installed on the client and the cloud server are inconsistent...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/02G06F3/0354G06F19/00H04L29/08
Inventor 邓迪
Owner TIANJIN MIYOU TECH
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