Implement method for scattering and gathering animation by cubes
An implementation method and cube technology, which are applied in animation production, image data processing, instruments, etc., can solve the problems of poor processing effect of rule elements and low work efficiency, so as to save creation time, solve poor processing effect, and enrich visual effects. Effect
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
Embodiment Construction
[0028] In order to make the objectives, technical solutions and advantages of the present invention clearer and clearer, the present invention will be further described below with reference to the accompanying drawings and embodiments.
[0029] Such as figure 1 As shown, this embodiment discloses a method for implementing cube breaking and gathering animation, which includes the following specific steps:
[0030] Step S1: Construct three cube network architectures based on the particle system program;
[0031] Step S2: Build a particle data flow event based on the particle system program;
[0032] Step S3: Specify the birth object of the particle data of the particle data flow event as a cube network architecture to form a solid cube model;
[0033] Step S4: Construct a guiding program to collide with the cube model, and the collided particles produce random displacements;
[0034] Step S5: According to the strength and angle of the collision force, adjust the movement direction and spee...
PUM
Login to View More Abstract
Description
Claims
Application Information
Login to View More 