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A simulation method and system

A simulation method and two-dimensional situation technology, applied in the field of simulation, can solve problems such as high error rate, affecting the efficiency and accuracy of battlefield simulation, complex and cumbersome two-dimensional situation display methods, etc., to ensure high efficiency and accuracy, error-free low rate effect

Active Publication Date: 2017-10-24
BEIJING RUNKE GENERAL TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] In view of this, the present invention provides a simulation method and system to overcome the complexity and cumbersome way of manually developing two-dimensional situation display in the prior art, which has a high error rate and greatly affects the efficiency and accuracy of battlefield simulation.

Method used

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  • A simulation method and system

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Embodiment 1

[0064] Please refer to the attached figure 1 , is a schematic flow chart of Embodiment 1 of a simulation method disclosed in the embodiment of the present invention. The method is based on the special instrument design software VAPS XT, and is realized by using some mature controls of VAPS XT. The method specifically includes the following steps:

[0065] S101: Receive coordinates of a three-dimensional entity.

[0066] The three-dimensional entities can be aircraft, missiles, vehicles, etc. used in the simulation process. The coordinates of the three-dimensional entity are represented by the ground coordinate system. The ground coordinate system is a coordinate system fixed on the surface of the earth. The origin is located at any selected point on the ground (such as: take-off point, launch point), and the X-axis points to the ground plane. Direction, the Y-axis is vertically upward, and the Z-axis is determined by the right-hand rule. The coordinates of the 3D entity can ...

Embodiment 2

[0085] Please refer to the attached figure 2 , is a schematic flow chart of Embodiment 2 of a simulation method disclosed in the embodiment of the present invention. The method is based on the special instrument design software VAPS XT, and is implemented by using some mature controls of VAPS XT. The method specifically includes the following steps:

[0086] S201: Receive coordinates of a three-dimensional entity.

[0087] S202: Transform the coordinates of the three-dimensional entity into two-dimensional situation coordinates.

[0088] S203: Store the two-dimensional situation coordinates in a dynamic array set by the VGPath control.

[0089] The VGPath control is a control in the special instrument design software VAPS XT.

[0090] S204: Use the VGPath control to draw the two-dimensional situation coordinates in the dynamic array as a trajectory.

[0091] The trajectory is used to display the running route of the three-dimensional entity.

[0092] It should be noted th...

Embodiment 3

[0102] Please refer to the attached image 3 , is a schematic flow chart of Embodiment 3 of a simulation method disclosed in the embodiment of the present invention. The method is based on the special instrument design software VAPS XT, and is realized by using some mature controls of VAPS XT. The method specifically includes the following steps:

[0103] S301: Receive coordinates of a three-dimensional entity.

[0104] S302: Transform the coordinates of the three-dimensional entity into two-dimensional situation coordinates.

[0105] S303: Store the two-dimensional situation coordinates in a dynamic array set by the VGPath control. The VGPath control is a control in the special instrument design software VAPS XT.

[0106] S304: Use the VGPath control to draw the two-dimensional situation coordinates in the dynamic array as a trajectory.

[0107] The trajectory is used to display the running route of the three-dimensional entity.

[0108] S305: Determine the zoom level of th...

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Abstract

The invention discloses a simulation method and system, which receive coordinates of a three-dimensional entity, convert the coordinates of the three-dimensional entity into two-dimensional situation coordinates, store the two-dimensional situation coordinates in a dynamic array set by the VGPath control, and adopt The VGPath control draws the two-dimensional situation coordinates in the dynamic array as a track, the VGPath control is a control in the special instrument design software VAPS XT, and the track is used to display the running route of the three-dimensional entity. The above-mentioned simulation method and system, based on the graphical design function of the special instrument design software VAPS XT, can simply realize the two-dimensional situation display, and the error rate is low, which can ensure the efficiency and accuracy of the simulation.

Description

technical field [0001] The present invention relates to the technical field of simulation, and more specifically, relates to a simulation method and system. Background technique [0002] With the rapid development of computer technology, the application fields of computer simulation technology are becoming wider and wider. As an intuitive information analysis and verification technology, two-dimensional situation display technology is widely used in three types of battlefield simulations: sea, land and air. In the process of battlefield simulation, the two-dimensional situation display technology can convert a large amount of dynamic change data describing the battlefield environment, weapons and equipment, combat operations and behavior results into a visual form of data, helping simulation designers understand the meaning of simulation data, intuitive Judge the next trend of battlefield simulation and analyze the rationality of battlefield simulation planning online to he...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F9/455G06T17/00
Inventor 林文慧张永丽罗喜霜
Owner BEIJING RUNKE GENERAL TECH
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