A method of realizing rigid body motion
A technology of rigid body motion and overall motion, applied in animation production, image data processing, instruments, etc., can solve problems such as too much limitation of motion data, rotation motion data, lack of interactivity, geometric distortion, etc.
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[0069] In order to make the technical problems solved by the present invention, the technical solutions adopted and the technical effects achieved clearer, the present invention will be further described in detail below in conjunction with the accompanying drawings and embodiments. It should be understood that the specific embodiments described here are only used to explain the present invention, but not to limit the present invention. In addition, it should be noted that, for the convenience of description, only parts related to the present invention are shown in the drawings but not all content.
[0070] figure 2 It is an implementation flowchart of the method for realizing rigid body motion provided by the embodiment of the present invention. In this embodiment, an aircraft is taken as an example to describe a method for realizing rigid body motion. Such as figure 2 As shown, the method for realizing rigid body motion provided by the embodiment of the present invention...
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