Geometric shadow map method for triangle reconstruction
A triangle and shadow map technology, applied in image data processing, 3D image processing, instruments, etc., can solve problems such as aliasing and depth offset, achieve low pixel count, reduce storage space, reduce storage overhead and running time Effect
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[0063] Such as figure 1 As shown, the technical solution adopted in the present invention is: a geometric shadow map method for triangle reconstruction, and its implementation steps are as follows:
[0064] 1) Draw the scene in the light source space, generate and store the geometric shadow map;
[0065] In the geometry shader stage of the drawing pipeline, a conservative rasterization function is added to save the occlusion triangle of each pixel and the three adjacent triangles of the occlusion triangle;
[0066] The geometric shadow map stores triangle information, which essentially replaces the discretely sampled depth information in the traditional shadow map method with continuous primitive geometry. Since the geometric shadow map is based on the geometric information generated by rasterization, it is still incomplete for the entire scene, which will cause some pixels to fail to find the corresponding occluder geometry in the shadow map. To compensate for this, the pre...
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