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Artificial intelligence operation method and device applied to game

An artificial intelligence and operation method technology, applied in the field of data processing, can solve problems such as poor game operation strategy planning ability, and achieve the effects of good planning ability, short execution time, and poor planning ability.

Active Publication Date: 2017-02-22
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] The embodiment of the present invention provides an artificial intelligence operation method and device applied to games, to at least solve the technical problem in the prior art that the artificial intelligence operation algorithm has poor planning ability for game operation strategies

Method used

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  • Artificial intelligence operation method and device applied to game
  • Artificial intelligence operation method and device applied to game

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Embodiment 1

[0027] According to the embodiment of the present invention, a method embodiment that can be executed by the device embodiment of the present application is provided. It should be noted that the steps shown in the flow chart of the accompanying drawings can be implemented in a computer system such as a set of computer-executable instructions and, although a logical order is shown in the flowcharts, in some cases the steps shown or described may be performed in an order different from that shown or described herein.

[0028] According to an embodiment of the present invention, an artificial intelligence operation method applied to games is provided. Optionally, in this embodiment, the above-mentioned artificial intelligence operation method applied to games can be applied to such as figure 1 In the hardware environment formed by the terminal 102 and the server 104 shown. Such as figure 1 As shown, the terminal 102 is connected to the server 104 through a network. The above-me...

Embodiment 2

[0089] In an optional embodiment of the present invention, the "Glory of the King" online game is taken as an example to describe the artificial intelligence operation method applied to the game in the embodiment of the present invention. It should be noted that the artificial intelligence operation method applied to games in the embodiment of the present invention can also be applied to other games, which is not limited in the embodiment of the present invention.

[0090] In the game engine of "Glory of the King", the action instruction information is automatically determined according to the current game state. For example, a computer character controlled by a computer player in the game (for example, Guan Yu) destroys the opponent's diamond statue in "Glory of the King". In the process of destroying the diamond statue, the computer character will encounter the player character (controlled by the player, for example, Zhang Fei) guarding the diamond statue, at this time, the ...

Embodiment 3

[0094] According to an embodiment of the present invention, there is also provided an artificial intelligence operating device applied to games for implementing the above-mentioned artificial intelligence operating method applied to games, and the artificial intelligence operating device applied to games is mainly used to implement the embodiments of the present invention The artificial intelligence operation method applied to the game provided by the above content, the following is a specific introduction to the artificial intelligence operation device applied to the game provided by the embodiment of the present invention:

[0095] Figure 7 is a schematic diagram of an artificial intelligence operating device applied to games according to an embodiment of the present invention, such as Figure 7 As shown, the artificial intelligence operating device applied to games mainly includes: a receiving unit 701, an acquiring unit 703 and a sending unit 705, wherein:

[0096] The r...

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Abstract

The invention discloses an artificial intelligence operation method and device applied to games; the method comprises the following steps: receiving status information sent by a client end, wherein the status information is used for indicating present game status of the client end; using a built model to obtain motion indication information, wherein the motion indication information is used for indicating the next motion of the present game status, the model is obtained by training a plurality of motion combinations in the client end, and each motion combination comprises a plurality of motions executed in sequence; sending the motion indication information to the client end. The method and device can solve the technical problems that an artificial intelligence operation algorithm in the prior art is poor in game operation strategy programming capability.

Description

technical field [0001] The present invention relates to the field of data processing, in particular to an artificial intelligence operation method and device applied to games. Background technique [0002] The existing DQN (Deep Q-Network) algorithm is an algorithm that the DeepMind team uses to learn real-time game Atari operation strategies by combining deep learning and reinforcement learning. For the game field, the DQN algorithm can use the convolutional neural network (CNN) to directly process the game screen, and then predict the next best operation strategy, and adjust the optimization goal through the Q-Learning algorithm. It can be seen from the test that when the DQN algorithm is applied to 49 Atari games, 29 Atari games exceed the performance of human players. [0003] Although the DQN algorithm surpassed the performance of human players in 29 Atari games, in some games with strong strategy, for example, the DQN algorithm performed poorly on Pac Man (Pac Man). ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/67G06N3/00
CPCA63F13/67G06N3/008
Inventor 万乐邓大付殷俊程序杜家春李英杰
Owner TENCENT TECH (SHENZHEN) CO LTD
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