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Resource allocation method, device and system

A resource allocation and resource technology, applied in the field of mobile games, can solve problems such as unreasonable allocation of resources and reduced game performance, and achieve the effect of improving game performance and better experience

Inactive Publication Date: 2019-01-25
BEIJING ELEX TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] The purpose of the embodiments of the present invention is to provide a resource allocation method, device and system to solve the problem that the existing resources cannot be properly allocated, resulting in a decrease in game performance

Method used

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  • Resource allocation method, device and system

Examples

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Embodiment 1

[0021] Embodiment 1 of the present invention provides a resource allocation method, specifically as figure 1 as shown, figure 1 It is a schematic flowchart of a resource allocation method provided by an embodiment of the present invention, and the method includes:

[0022] Step 110, when it is detected that the smart terminal is running the game, acquire the storage space occupied by the game resources.

[0023] When there is a game running on the smart terminal, the game resource manager will detect the running of the game and the loading of resources. After the resource is loaded, it needs to be stored in the storage space. The resource manager can also determine the storage space occupied by game resources.

[0024] Step 120, when it is determined that the storage space occupied by the game resources is greater than or equal to a preset storage threshold, delete idle resources in the game resources.

[0025] Specifically, game resources can be image data, text data, aud...

Embodiment 2

[0041] Corresponding to Embodiment 1 above, Embodiment 2 of the present invention provides a resource allocation device, specifically as figure 2 as shown, figure 2 It is a schematic structural diagram of a resource allocation device provided by an embodiment of the present invention, and the device includes: an acquisition unit 201 and a processing unit 202 .

[0042] The obtaining unit 201 is used to obtain the storage space occupied by the game resource when it is detected that the smart terminal is running the game;

[0043] The processing unit 202 is configured to delete idle resources in the game resources when it is determined that the storage space occupied by the game resources is greater than or equal to a preset storage threshold, wherein the preset storage threshold is related to the storage space of the smart terminal itself.

[0044] Optionally, the idle resources are: game resources corresponding to games that have already been running except the games curren...

Embodiment 3

[0056] Corresponding to the foregoing embodiments, the embodiments of the present invention also provide a resource allocation system, specifically as image 3 as shown, image 3 A schematic structural diagram of a resource allocation system provided by an embodiment of the present invention, the system includes: the system includes: a processor 301, a memory 302, and one or more programs; one or more programs are stored in the memory 302 to be processed The memory 301 executes the method steps as in Embodiment 1, and the memory 302 is at least also used for storing game resources.

[0057] The functions performed by each component in the resource allocation system provided by the embodiments of the present invention have been described in detail in the above embodiments, and will not be repeated here.

[0058] In the resource allocation system provided by the embodiment of the present invention, when the smart terminal runs the game, the corresponding game resources will be ...

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Abstract

The embodiment of the invention discloses a resource allocation method, a device and a system. The method comprises the following steps: when an intelligent terminal is detected to run a game, the storage space occupied by the game resource is obtained; When it is determined that the storage space occupied by the game resources is greater than or equal to the preset storage threshold, the free resources in the game resources are deleted. When the intelligent terminal runs a game, the corresponding game resources are stored in the storage space set in the intelligent terminal. Firstly, the storage space occupied by the game resources is obtained, and if the storage space occupied by the game resources is greater than or equal to a preset storage threshold, the free resources in the game resources are deleted. The purpose of deleting game free resources is to free up storage space. Thus, the storage space is convenient to store other required game resources, and the game performance is facilitated to be improved. The invention ensures that the game runs smoothly and gives the user an excellent experience, and will not affect the use of other applications in the smart terminal.

Description

technical field [0001] The invention relates to the technical field of mobile games, in particular to a resource allocation method, device and system. Background technique [0002] With the development of Internet technology, users have higher and higher requirements for game screen effects and game performance. The game running program needs to load a large amount of game resources during the running process. Such as pictures, sounds, etc. Whether these game resources can be loaded smoothly is an important factor affecting game performance. [0003] The storage space of the memory and video memory in the user device is fixed. If there are many game resources stored in the memory and video memory, the remaining storage space will be less, so that the game program cannot smoothly load the resources of other games in the subsequent operation, resulting in In the subsequent game process, the picture is not clear, discontinuous, or the game freezes and other problems, which w...

Claims

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Application Information

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IPC IPC(8): G06F9/50
CPCG06F9/5016G06F9/5022
Inventor 赵小龙
Owner BEIJING ELEX TECH
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