Character control method and device for game
A control method and character technology, applied in the field of games, can solve problems such as losing the fun of shooting games, and achieve the effects of reducing the difficulty of operation, freedom of operation, and improving accuracy
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
Embodiment Construction
[0030] The present invention will be further described below through specific embodiments.
[0031] refer to Figure 1 to Figure 4 A character control method for a game, wherein the joystick touch area and the button touch area presented in the graphical user interface are respectively located on the left and right sides of the game world. The joystick touch area is a preset circular area with a radius R, which is set with the center O(x 0 、y 0 ) is the X Y coordinate system of the origin, x 0 、y 0 Respectively represent the coordinates of the origin, generally configured as (0, 0). The negative axis area of the X-axis is the mirror image area of the positive axis area of the X-axis, that is, the Y-axis is used as the boundary, and the angle range is 90° to -90°.
[0032] The content presented in the game world includes game scenes and at least one virtual character. The virtual character can be set as a rectangle whose length is a and width is b, and its center po...
PUM
Login to View More Abstract
Description
Claims
Application Information
Login to View More - R&D
- Intellectual Property
- Life Sciences
- Materials
- Tech Scout
- Unparalleled Data Quality
- Higher Quality Content
- 60% Fewer Hallucinations
Browse by: Latest US Patents, China's latest patents, Technical Efficacy Thesaurus, Application Domain, Technology Topic, Popular Technical Reports.
© 2025 PatSnap. All rights reserved.Legal|Privacy policy|Modern Slavery Act Transparency Statement|Sitemap|About US| Contact US: help@patsnap.com



