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Method and device for playing multimedia stream data

A multimedia stream and data technology, applied in the direction of image communication, selective content distribution, electrical components, etc., can solve problems such as unsatisfactory video playback solutions, blurred screen, and inability to meet real-time video playback synchronization requirements, etc., to meet real-time video synchronous playback demand, reduce the number of expired data frames, and reduce the effect of video playback delay

Inactive Publication Date: 2019-09-20
SAMSUNG ELECTRONICS CHINA R&D CENT +1
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  • Abstract
  • Description
  • Claims
  • Application Information

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Problems solved by technology

[0004] In the process of realizing the present invention, the inventor finds that the existing video playback scheme cannot meet the above-mentioned needs
The main reasons are as follows: in the existing video playback scheme, the client needs to cache a certain amount of data packets, and due to the limitation of video display, in order to avoid the problems of blurred screen and mosaic, the content server needs to use the key when constructing the first data packet The frame is the start frame, and the position of the start frame may be quite different from the time point when the user requests the video. In this way, on the one hand, there will be a large gap between the video screen played by the client and the scene screen recorded in real time. On the other hand, unnecessary transmission and playback delays will be generated because the user client downloads more expired data frames. Therefore, the existing video playback solution cannot meet the above-mentioned real-time video playback requirements. synchronization requirements

Method used

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  • Method and device for playing multimedia stream data
  • Method and device for playing multimedia stream data
  • Method and device for playing multimedia stream data

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Embodiment Construction

[0046] In order to make the purpose, technical solution and advantages of the present invention clearer, the present invention will be further described in detail below in conjunction with the accompanying drawings and specific embodiments.

[0047] figure 1 It is a schematic flow diagram of the method of the embodiment of the present invention, such as figure 1 As shown, the transmission control method of the multimedia streaming data realized by this embodiment mainly includes:

[0048] Step 101. When the edge server receives the first data packet of the real-time video delivered by the content server, record the current moment as the first moment.

[0049] In this step, the edge server between the user's playback device (such as a TV set-top box, personal computer, tablet computer, mobile phone or other terminal equipment) and the content server receives the real-time video data packet sent by the content server. , it is necessary to detect whether the data packet is the ...

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Abstract

The invention discloses a multimedia stream data transmission control method and device, and the method comprises the steps: recording a current moment as a first moment when an edge server receives a first data packet of a real-time video issued by a content server; enabling the edge server to detect whether a currently received data packet of the real-time video contains a data frame corresponding to the first moment; if yes, marking the data frame corresponding to the first moment as a key frame, and for the key frame and all data frames behind the key frame in the data frame sequence contained in the current data packet, re-executing coding and multiplexing operations, and then issuing the generated data packet to corresponding user equipment; otherwise, discarding the currently received data packet, and re-executing the step when receiving the data packet of the next real-time video. By adopting the method and the device, the playing delay of the real-time video can be effectively reduced.

Description

technical field [0001] The invention relates to computer application technology, in particular to a method and device for playing multimedia streaming data. Background technique [0002] In recent years, global Internet traffic has grown dramatically. Video is a major contributor to this growth and will continue to dominate web traffic. This trend is a result of the proliferation of devices such as smartphones, tablets, gaming devices and smart TVs used to access video content. According to Cisco's forecast, future network traffic will show an exponential growth trend. By 2021, global Internet users will reach 4.6 billion, network access devices will reach 27.1 billion, and the proportion of video data access will increase from the current 73% to 82%, the monthly data volume will exceed 190EB (1EB equals 230GB). The huge amount of data will put enormous pressure on the communication network and data transmission system. [0003] With the improvement of mobile uplink and ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04L29/06H04N21/2187H04N21/262H04N21/43H04N21/845
CPCH04N21/2187H04N21/26283H04N21/4302H04N21/8455H04L65/75H04L65/70H04L67/1097H04N21/222H04N21/23418H04N21/234381H04N21/6587H04N21/8549H04L65/765H04L65/612H04N21/23106H04N21/23605H04N21/2393
Inventor 葛冬冬孙晔黄思远朱春波谭皓
Owner SAMSUNG ELECTRONICS CHINA R&D CENT