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Rendering synthesis method for converting three-dimensional model into two-dimensional ink animation

A technology of 3D model and synthesis method, applied in the field of rendering synthesis, which can solve problems such as hindering the development of ink animation, high production cost, and long production cycle

Pending Publication Date: 2019-10-11
SHANGHAI INSTITUTE OF VISUAL ART
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Due to the shortcomings of ink animation, the production method is cumbersome, the production cost is high, and the production cycle is long.
These shortcomings have always hindered the development of ink animation

Method used

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Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0075] The present invention will be further described below in conjunction with embodiment.

[0076] The invention provides a rendering synthesis method for converting a three-dimensional model into a two-dimensional ink animation.

[0077] Maya

[0078] Use the Paint effect node brush, and by modifying the parameters of the brush node, adding an independent controller to control the thickness change of the Paint effect node, and using the corresponding texture to control the style and thickness change of the brush, so as to realize the 3D model rendering simulation The effect of a two-dimensional ink brush.

[0079] 3dsMax

[0080] By modifying the parameters of the Pencil+brush, it is possible to simulate and control the changes in ink effects such as blurring and water stains produced by the two-dimensional ink brush on the rice paper.

[0081] After Effects

[0082] Through a large number of layers rendered by the above software, the corresponding independent adjustme...

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PUM

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Abstract

The invention discloses a rendering synthesis method for converting a three-dimensional model into a two-dimensional ink animation. The method comprises the following steps: presetting a figure line;firstly, knowing line distribution of a model, classifying that lines of the same type, such as clothing lines, include jackets, underwear, shawl and lower hems, are used for clothing, and except forsome places where the map lines are drawn by ps, presetting of the lines needs to be loaded basically; classifying the models of all clothes into Toons of the same type, and paying attention to two sets of clothes: Thick and Dry lines. According to the rendering synthesis method for converting the three-dimensional model into the two-dimensional ink animation, software such as Maya, 3dsMax and AfterEffect is used, and the effect of simulating the two-dimensional ink animation through three-dimensional rendering is achieved through operation of modifying material nodes and computing languages.

Description

technical field [0001] The present invention relates to a rendering synthesis method, and more particularly relates to a rendering synthesis method for converting a three-dimensional model into a two-dimensional ink animation. Background technique [0002] Two-dimensional ink animation is a short animation film made by hand-painting ink paintings frame by frame. Due to the shortcomings of ink animation, the production method is cumbersome, the production cost is high, and the production cycle is long. These shortcomings have been hindering the development of ink animation. Contents of the invention [0003] The technical solution adopted by the present invention to solve the above-mentioned technical problems is to provide a rendering synthesis method for converting a three-dimensional model into a two-dimensional ink animation, wherein the specific technical solution is: [0004] Set character line presets; first, you need to understand the line distribution of the mode...

Claims

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Application Information

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IPC IPC(8): G06T13/80G06T15/00G06T17/00G06T19/20
CPCG06T13/80G06T17/00G06T19/20G06T15/005G06T2219/2012G06T2219/2024G06T2210/61G06T2210/16
Inventor 邹航周佩怡谢晓凌
Owner SHANGHAI INSTITUTE OF VISUAL ART
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