Training method and system suitable for management training and team construction

A team and team technology, applied in data processing applications, electrical digital data processing, special data processing applications, etc., can solve problems such as difficult to drive object interaction, boring face-to-face or online courses, and difficult to grasp the surrounding environment, so as to improve the training effect , good interactive effect

Pending Publication Date: 2019-10-25
广州锐乐创意科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] In the company's team building, personnel promotion or daily management, the personnel department of the enterprise tends to obtain information on the personality characteristics and management capabilities of management personnel through training and testing. Traditional face-to-face or online courses are usually boring and difficult to drive personnel. sense of participation
In addition, the test results are completely dependent on the individual's answers, the surrounding environment of the answering process is difficult to grasp, and the test results are only based on personal inferences, and there will inevitably

Method used

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  • Training method and system suitable for management training and team construction
  • Training method and system suitable for management training and team construction
  • Training method and system suitable for management training and team construction

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0040] Such as figure 1 As shown, the training described in the present invention mainly includes the following processes:

[0041] Obtain object information, and establish training objectives based on object information. Objects include corporate employees, school students, etc. The information to be obtained includes the total number of objects, background information of each object, and background information includes position, education, and major. Training objectives usually refer to improving teamwork ability and interdepartmental cooperation ability.

[0042] Establish a corresponding training process based on object information and training objectives. In a preferred embodiment, the training process may include competitive competitions, and the competition system of the competition is matched from the competition system library according to the training objectives. , the team data is not less than 2. Specifically, the round-robin competition is a round-robin compet...

Embodiment 2

[0048] The steps of this embodiment are the same as those in Embodiment 1, except that the feedback data in Embodiment 2 can be heart flow data, and its feedback trend graph can be presented in the form of a heart flow graph, such as figure 2 shown. During the training process, the heart flow of each subject is regularly recorded, and the heart flow is the positive or negative emotion of the subject. The recording method is that at each fixed time during the training process, the subject enters his own heart flow data, Or by summarizing at the end of the game, input heart flow data for a period of time at one time, and after summarizing all the heart flow data, output the heart flow graph, which shows the trainee's positive or negative sexual mood changes, such as figure 2 As shown, the flow chart can also include the trainee's role in the game or the role of the team.

[0049] Analyze the flow diagrams of all subjects in the same team, compare their consistency, and then ...

Embodiment 3

[0051] Such as image 3 As shown, the steps of this embodiment are the same as those of Embodiment 1, the difference is that after the training step is performed in Embodiment 3, it also includes the association between each object based on the role of the game during the training process, and the interactive response is generated. The generation of interaction information also includes a step of analyzing by using a character card tool to present the role positioning and honor title of each object. That is, the interaction information may also include honorary titles. In this embodiment, the honor title is an honor title jointly defined by one of the objects in the same team data according to the interaction information of other objects, and is pushed to individuals in the form of a certificate.

[0052] In detail, the content shared with each other is mainly the experience of the game, suggestions during the teamwork process, and lessons learned from failure, etc. The conte...

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PUM

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Abstract

The invention relates to a training method suitable for management training and team construction, and the method comprises the following steps: obtaining object information, building a training target according to the object information, and enabling the object information to comprise the total number of objects, a number and occupational positioning; establishing a corresponding training processaccording to the object information and the training target; grouping n + 1 objects according to the training process, the objects are randomly grouped to form grouping information, the grouping information comprises (N + 1)/M team data, and N and M are natural numbers; starting training, matching the team data according to the training process; generating interaction reaction among the objects in the training process to generate interaction information, wherein the interaction information comprises but is not limited to object points, ranking, feedback data, real-time interaction among the objects in the training process, team cooperation and a team management environment are simulated, the interaction information is better fused into the training atmosphere, and the training effect is improved.

Description

technical field [0001] The invention relates to the field of education and training, in particular to a training method suitable for management training and team building. Background technique [0002] In the company's team building, personnel promotion or daily management, the personnel department of the enterprise tends to obtain information on the personality characteristics and management capabilities of management personnel through training and testing. Traditional face-to-face or online courses are usually boring and difficult to drive personnel. sense of participation. In addition, the test results are completely dependent on the individual's answers, the surrounding environment of the answering process is difficult to grasp, and the test results are only based on personal inferences, and there will inevitably be a certain gap between the actual responses at the time of the test, and it is difficult for the subjects to reflect on and summarize their own practices in a...

Claims

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Application Information

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IPC IPC(8): G06Q50/20G06Q10/06G06F16/9038
CPCG06F16/9038G06Q10/06316G06Q10/0639G06Q50/2057
Inventor 曾远明何干彬
Owner 广州锐乐创意科技有限公司
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