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Virtual character control method and device in game and electronic equipment

A virtual character and control method technology, applied in the field of terminal control, can solve problems such as prone to false touches, occupying the interactive interface, and reducing game experience

Pending Publication Date: 2019-11-15
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] The embodiment of the present application provides a method and device for controlling virtual characters in a game, and an electronic device, so as to at least solve the technical problem in the related art that a large number of buttons for adjusting the moving speed occupy the interactive interface, and it is easy to cause false touches to reduce the game experience.

Method used

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  • Virtual character control method and device in game and electronic equipment
  • Virtual character control method and device in game and electronic equipment
  • Virtual character control method and device in game and electronic equipment

Examples

Experimental program
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Embodiment 1

[0049] According to an embodiment of the present application, an embodiment of a method for controlling a virtual character in a game is provided. It should be noted that the steps shown in the flow chart of the accompanying drawings can be executed in a computer system such as a set of computer-executable instructions, Also, although a logical order is shown in the flowcharts, in some cases the steps shown or described may be performed in an order different from that shown or described herein.

[0050] This exemplary embodiment first discloses a method for controlling virtual characters in a game, which can be applied to an electronic terminal that can display a graphical user interface on the screen, by executing a game software application on the processor of the electronic terminal and running the game on the electronic terminal The graphical user interface is rendered on the display screen of the display screen, wherein, the game software application may be such as shootin...

Embodiment 2

[0116] The following embodiments of the present application relate to device embodiments, and the control devices of the virtual characters in the following games correspond to the above-mentioned implementation methods.

[0117] Figure 7 It is a schematic diagram of a control device for a virtual character in a game according to an embodiment of the present application, which is applied to an electronic terminal that can display a graphical user interface on the screen, and the graphical user interface at least partially includes a virtual character, such as Figure 7 As shown, the adjustment device includes: a receiving unit 71, a first control unit 73, and a second control unit 75, wherein,

[0118] The receiving unit 71 is configured to receive a target movement operation, wherein the target movement operation is one of the following: a touch movement operation and a non-contact movement operation, and the touch movement operation is that the manipulation medium acts on t...

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PUM

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Abstract

The invention discloses a virtual character control method and device in a game and electronic equipment. The method comprises the following steps of receiving target movement operation, wherein the target movement operation is one of touch movement operation and non-contact movement operation, wherein the touch movement operation is touch operation with a control medium acting on a screen and satisfying a first preset condition, and the non-contact movement operation is non-contact operation with a control medium acting on a preset distance range in front of the screen and meeting a second preset condition; responding to the target movement operation to be in the touch movement operation, and controlling the virtual character to move according to the touch movement operation based on first sensitivity; and responding to the target movement operation to be in the non-contact movement operation, and controlling the virtual character to move according to the non-contact movement operation based on second sensitivity.

Description

technical field [0001] The present application relates to the technical field of terminal control, in particular, to a method and device for controlling virtual characters in a game, and electronic equipment. Background technique [0002] Currently, in mobile devices, the information screen is also a control screen, and the collection of functions makes the screen space very precious. At the same time, the functions of various games are increasing, the number and types of controls are also increasing, and the learning cost and operation cost of the interface are also increasing. The movement speed of the character, including: normal running, normal walking, accelerated running, continuous running, etc., that is, it is necessary to constantly adjust the moving speed, especially for indoor movement and outdoor movement that present a field of view in the game, there will be differences in movement speed Obvious changes, such as when moving indoors, usually walk normally, and ...

Claims

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Application Information

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IPC IPC(8): A63F13/42
CPCA63F13/42
Inventor 戈瑾
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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