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Visual special effect simulation method based on GPU parallel computing

A simulation method and parallel computing technology, applied in the field of visual simulation, can solve the problem that the battlefield special effect technology is difficult to meet the requirements, and achieve the effects of improving storage and access efficiency, processing capacity, and system bandwidth.

Inactive Publication Date: 2020-03-17
CHINA CHANGFENG SCI TECH IND GROUPCORP
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Problems solved by technology

[0003] However, in the 3D military confrontation simulation platform system with high real-time requirements, the traditional battlefield special effects technology is difficult to meet the requirements

Method used

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  • Visual special effect simulation method based on GPU parallel computing
  • Visual special effect simulation method based on GPU parallel computing

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specific Embodiment approach

[0024] (1) Storage and access efficiency of large data volume image files

[0025] The optimized file / memory mapping method is used for read and write access of large amount of image data.

[0026] (2) The internal concurrent processing capability of the multi-element display scheduling function in the global 3D environment

[0027] A multi-threaded operation mode can be used internally, so that the internal processing flow of a single data display processing function can use the parallel processing mechanism provided by the operating system to make full use of system resources and improve processing efficiency.

[0028] (3) Concurrent processing of functions

[0029] The system will provide multi-task and batch data display and processing methods. The operator can use the batch processing function provided by the system to submit multiple data display processing tasks at the same time, the system processes these tasks concurrently, and returns the processing status of these...

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Abstract

The invention provides a visual special effect simulation method based on GPU parallel computing. GPU parallel computing technology is applied to real-time simulation operation and various large-scaleterrain simulation operation of tracks, smoke, fire and light and the like. An optimized file / memory mapping mode is adopted to carry out read-write access on large-data-volume image data; and the analog simulation state of the simulation special effect is calculated in real time according to the analog parameters, so that the storage and access efficiency of a large-data-volume image file, the internal concurrent capability of a multi-element display scheduling function in a global three-dimensional environment and the concurrent processing capability among the functions are improved, and athree-dimensional display scheduling processing algorithm and codes are optimized.

Description

technical field [0001] The invention belongs to the technical field of visual simulation, and relates to a visual special effect simulation method based on GPU parallel computing, which creates efficient scheduling and display drawing directly applied to data visualization in virtual reality visual simulation. Background technique [0002] The 3D visual simulation system often needs to perform real-time simulation and simulation of some special effects in the environment, such as explosions, flames, smoke, dust, etc., to construct a highly realistic virtual environment situation. Environmental effects are driven by real-time data and simulation data, corresponding to specific models, with exact time trigger points and spatial positions. Drivers to display these environmental effects often consume a lot of computer resources, especially the CPU. Traditional 3D special effects technology is often implemented in a non-real-time manner, that is, using 3D special effect processi...

Claims

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Application Information

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IPC IPC(8): G06T17/00G06T1/20G06T15/00
CPCG06T1/20G06T15/00G06T17/00
Inventor 杨仕颖
Owner CHINA CHANGFENG SCI TECH IND GROUPCORP
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