Skeleton animation driving method and device, and storage medium
A skeletal animation and driving method technology, applied in the field of data processing, can solve the problems of occupying storage space, affecting the software running experience, and increasing the complexity of the production process.
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[0036] Embodiments of the present application are described below in conjunction with the accompanying drawings.
[0037] Changing the shape of the character model by the pose of the skeleton is collectively referred to as surface deformation. In the process of driving the character model by the pose of the skeleton, skinning calculations can be performed on the pose of the skeleton to generate surface deformation. However, the effect is usually not good. In order to achieve better visual effects and can be customized by the modeler based on experience, the related technology will further add additional PoseDriver deformation on the basis of Skinning.
[0038] Taking the game scene as an example, after the character in the game makes a specific action, the corresponding visual effect will be generated on the character model. For example, when the elbow is bent, the model of the upper arm will protrude, resulting in the feeling of muscle protrusion. At the same time, the connec...
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