Path-finding control method for virtual object in game, electronic equipment and storage medium
A technology of virtual objects and control methods, applied in the game field, can solve problems such as low pathfinding efficiency, low game experience, and no player settings
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Embodiment 1
[0079] see figure 1 Shown is a flow chart of a pathfinding control method for virtual objects in a game provided by Embodiment 1 of the present application. The pathfinding control method is specifically implemented through the following steps S101-S103:
[0080] S101. During the process of the target virtual object traveling along the first route, acquire virtual resource information within the preset range of the first route;
[0081] S102. Adjust the first route according to the virtual resource information;
[0082] S103. Control the target virtual object to continue traveling according to the adjusted first route.
[0083] Here, the pathfinding control method provided by the embodiment of the present application can adjust the traveling route (that is, the first route) based on the virtual resource information during the traveling process of the target virtual object, so as to control the target virtual object to continue traveling according to the above-mentioned adjust...
Embodiment 2
[0139] Based on the same inventive concept, the second embodiment of the present application also provides a device corresponding to the pathfinding control method of the virtual object in the game provided by the above embodiment. The pathfinding control method of the virtual object in the game is similar, so the implementation of the device can refer to the implementation of the method, and the repetition will not be repeated.
[0140] refer to Figure 7 As shown, it is a schematic diagram of a pathfinding control device for virtual objects in a game provided by Embodiment 2 of the present application, and the device includes:
[0141] A resource acquisition module 701, configured to acquire virtual resource information within the preset range of the first route when the target virtual object travels along the first route;
[0142] A route adjustment module 702, configured to adjust the first route according to the virtual resource information;
[0143] A traveling control...
Embodiment 3
[0190] Embodiment 3 of the present application provides an electronic device, such as Figure 8 As shown, it is a schematic structural diagram of an electronic device provided in the embodiment of the present application, including: a processor 801 and a memory 802 . The memory 802 stores program instructions executable by the processor 801 (for example, Figure 7 In the pathfinding control device of the virtual object in the game, the resource acquisition module 701, the route adjustment module 702, the execution instructions corresponding to the travel control module 703, etc.), when the program instructions are executed by the processor 801, the following instructions are executed:
[0191] Acquiring virtual resource information within a preset range of the first route while the target virtual object is traveling along the first route;
[0192] Adjusting the first route according to the virtual resource information;
[0193] The target virtual object is controlled to cont...
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