Anti-cheating dice keyboard and mahjong machine thereof
An anti-cheating and keyboard technology, applied in sports accessories, indoor games, etc., can solve the problem that dice are easy to be artificially controlled, and achieve the effects of high production efficiency, convenient processing, and convenient disassembly and assembly
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Embodiment 1
[0035] An anti-cheating dice keyboard, comprising a supporting bowl 10 and a keyboard 11, the keyboard 11 is installed on the supporting bowl 10, the keyboard 11 and the supporting bowl 10 are connected by snap-fitting, and the inner cavity of the supporting bowl 10 is provided with a circuit board 12 and The motor 13, the circuit board 12 and the motor 13 of this embodiment are all fixed on the keyboard 11 by bolts, the output shaft of the motor 13 is equipped with a turntable 14, and the motor 13 is used to drive the turntable 14 to rotate. There are at least 6×y lamps 121 in a circumferential array on the upper end surface of the circuit board 12. The lamps 121 in this embodiment are LED lamps, y is an integer, and y≥2. In this embodiment, y=2 and the number of LED lamps is 12. pieces. The keyboard 11 is provided with a light guide hole 110 for guiding light to the lamp 121. The number of the light guide hole 110 is the same as that of the lamp 121, that is, the number of t...
Embodiment 2
[0042] Embodiment 2 has basically the same features as Embodiment 1, except that the center of the panel 113 in Embodiment 2 is provided with a second through hole 1131, the turntable 14 extends into the second through hole 1131, and the upper end surface of the turntable 14 is in contact with the panel. The upper end face of 113 is flush. When the motor 13 drives the turntable 14 to rotate for a period of time, the motor 13 stops power output. Since there are no dice on the turntable 14, and due to inertia, the turntable 14 can also rotate for a short period of time. In order to increase randomness, people can use the second pass Hole 1131 manually stops rotating disk 14 to rotate, and anti-cheating effect is better good. Simultaneously people also can directly rotate the turntable 14 manually to obtain dice points.
Embodiment 3
[0044] Embodiment 3 has basically the same features as Embodiment 1 or 2, except that in Embodiment 3, the first positioning member and the second positioning member are both cylindrical positioning blocks 16, and the positioning groove is a column-shaped second positioning groove 200. The number of the second positioning grooves 200 on the turntable 14 and the keyboard 11 is the same as the number of the light guide holes 110, and a positioning block 16 is installed in each second positioning groove 200. When the turntable 14 stops rotating, the positioning block on the turntable 16 is aligned with the positioning blocks 16 on the keyboard 11 one by one. The positioning blocks 16 on the turntable 14 correspond to the light guide areas 140 one by one, each light guide area 140 has a positioning block 16 corresponding to it; the positioning blocks 16 on the keyboard 11 correspond to the light guide holes 110 one by one, each Each light guide hole 110 has a positioning block 16 ...
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