VR helmet device for improving visual experience
A VR helmet, visual experience technology, applied in optical components, instruments, optics, etc., can solve the problems of repeated operation difficulties, inconvenient operation, poor experience, etc.
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Embodiment 1
[0039] combine Figure 1-7, a VR helmet device for improving visual experience, comprising a helmet body 15, a chin fastening band 1, an elastic band 7 and a connecting body 35 arranged behind the helmet body 15, the connecting body 35 is provided with a female buckle 18, so The female buckle 18 is connected with the male buckle 17 arranged on the flexible cushion layer 16 of the spectacles circumference behind the connecting body 35, and the focal length adjustment key 5 and the helmet switch 6 are arranged on the flexible cushion layer of the spectacles circumference A nose cover 14 is installed in the middle of the peripheral flexible cushion layer 16, and side protrusions 30 are provided on both sides of the glasses peripheral flexible cushion layer 16. The adjustment plug 20 is connected, and the movable sleeve 19 of the temple cover 19 is connected with the temple cover 8 by a No. 2 tightening screw 31. The temple cover 8 is provided with a temple placement slot 29 for p...
Embodiment 2
[0042] combine Figure 1-7 , further optimized on the basis of the above-mentioned embodiment: a VR helmet device for improving visual experience, comprising a helmet body 15, a chin fastening band 1, an elastic band 7 and a connecting body 35 arranged behind the helmet body 15. The body 35 is provided with a female buckle 18, and the female buckle 18 is connected with the male buckle 17 arranged on the spectacles peripheral flexible cushion 16 behind the connecting body 35, and the spectacles peripheral flexible cushion 16 is provided with a focal length adjustment. The key 5 and the helmet switch 6, the nose cover 14 is installed in the middle of the flexible cushion layer 16 of the perimeter of the glasses, the side protrusions 30 are provided on both sides of the flexible cushion layer 16 of the perimeter of the glasses, and the side protrusions 30 It is connected with the movable sleeve 19 of the temple cover 19 through the rotating adjusting plug 20, and the movable slee...
Embodiment 3
[0045] combine Figure 1-7 , further optimized on the basis of the above-mentioned embodiment: a VR helmet device with improved visual experience, comprising a helmet body 15, a chin fastening band 1, an elastic band 7 and a connecting body 35 arranged behind the helmet body 15. The body 35 is provided with a female buckle 18, and the female buckle 18 is connected with the male buckle 17 arranged on the spectacles peripheral flexible cushion 16 behind the connecting body 35, and the spectacles peripheral flexible cushion 16 is provided with a focal length adjustment. The key 5 and the helmet switch 6, the nose cover 14 is installed in the middle of the flexible cushion layer 16 of the perimeter of the glasses, the side protrusions 30 are provided on both sides of the flexible cushion layer 16 of the perimeter of the glasses, and the side protrusions 30 It is connected with the movable sleeve 19 of the temple cover 19 through the rotating adjusting plug 20, and the movable slee...
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