Game server, game management method, and game management program

A server and game technology, applied in video games, indoor games, instruments, etc., can solve the problems of restraint, restraint of game fun, restraint of enthusiasm of game competitions and conferences, etc.

Inactive Publication Date: 2004-05-26
KONAMI DIGITAL ENTERTAINMENT CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Moreover, the game venue of the game tournament is a home computer connected to the LAN and the Internet or a designated location (game tournament venue or store), so sometimes there is no home PC, or the player's place of residence is far from the designated location. The competition venues are far away, which inhibits the enthusiasm for participating in game competition conferences
Further, in the process of the first game, the second game and the game competition conference, there will also be unexpected interrupti

Method used

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  • Game server, game management method, and game management program
  • Game server, game management method, and game management program
  • Game server, game management method, and game management program

Examples

Experimental program
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no. 1 Embodiment

[0121] In this embodiment, the mahjong game competition conference is a knockout match consisting of 3 games, and the first game is 10 Dongfeng games carried out within a specified time (here, 2 weeks). The order of the scores, the top 500 will participate in the second game. The second game is an 8 semi-dealer match within the specified time (here, 1 week). According to the order of the comprehensive results of the 8 semi-dealer games, the top 4 will participate in the third game (final). The third game is a 3-match semi-dealer game designated on the holding day. In addition, the comprehensive score of each game is based on the distribution starting point (here, 20,000 points) of the stick chips held at the start of the game as the starting point, and is accumulated and calculated as the score of each game at the end of the game. Point stick chips get points. For example, at the end of the game, when the points of the stick chips held are 25,000 points, add 5,000 (25,000-20...

no. 2 Embodiment

[0191] In this embodiment, the mahjong game competition conference is a knockout match consisting of 10 rounds of games, each round of games is a semi-dealer game, and only the first player on one game table participates in the next round of games. In addition, the game result is the score of the point chip held at the end of the game as the game result of each round.

[0192] Figure 22 This is an example of a functional configuration diagram related to the second embodiment of the control unit 36 ​​of the center server device 3 . The information processing unit 361 of the control unit 36 ​​has the function of managing the progress of the game, and includes a monitor 361g, a monitoring result sending unit 361h, a web page display unit 361i, a personal information accepting unit 361j (equivalent to a participation accepting unit), a search unit 361k, a game information The management unit 361m (corresponding to a part of the qualification management unit and the acceptance ti...

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PUM

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Abstract

PURPOSE: A game server device, and a recording medium recording a game managing method and a game managing program are provided to enable a user to easily apply for a game meet and efficiently process a battle on the game meet. CONSTITUTION: An entry receiver(361a) receives an e-mail address of a user terminal and an entry for a battle game meet. An entry qualification manager(361b) judges qualification for joining in the next battle. A battle reception time zone setter(361c) sets a battle reception time zone for a qualified player. A reception time transmitter(361d) transmits the battle reception time zone information to the personal terminal. If the entry is received, the player is qualified, and date of the entry reception is included in the battle reception time zone, a battle approver(361e) approves start of the battle game.

Description

technical field [0001] The present invention relates to a game server device, a game management method, and a game management program, which are installed in a plurality of stores through a network for executing, accepting player's operations, and conducting a multi-game knockout tournament game tournament. A plurality of game terminal devices can be connected together communicatively, and also a plurality of personal terminal devices held by players to send and receive information about participating in the above-mentioned game tournament can be connected together communicatively, and management The progress of the above-mentioned game tournament held between the above-mentioned game terminal devices. Background technique [0002] Conventionally, some proposals have been used as a game terminal device for executing a game play by accepting a player's operation. For example, in places such as game centers, there is an existing game device, which is provided with several gam...

Claims

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Application Information

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IPC IPC(8): A63F13/32A63F13/33A63F13/335A63F13/45A63F13/46A63F13/79A63F13/795A63F13/798G06F19/00G06Q10/00G06Q50/00G06Q50/10
CPCG06Q50/10H04W12/06H04W88/02
Inventor 冲田胜典久保田和孝和田博之原野裕树
Owner KONAMI DIGITAL ENTERTAINMENT CO LTD
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