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Method and system for processing audio data in computer game

An audio data and game system technology, applied in the field of computer games, can solve the problems of data conflict, inconvenient user operation, excessive occupation of local system resources, etc., to achieve the effect of saving system resources

Active Publication Date: 2008-01-16
BEIJING KINGSOFT SOFTWARE +1
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Although this solution can meet people's needs to a certain extent, the defects it brings are also very obvious: first, it is inconvenient for users to operate, because users need to switch screens between two applications before they can manage and operation, especially for computer games that often require full-screen display; secondly, running two applications at the same time, the excessive occupation of local system resources is obvious; and, it will also bring audio processing and game Data conflict between external audio processing

Method used

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  • Method and system for processing audio data in computer game

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Embodiment Construction

[0037] In order to make the above objects, features and advantages of the present invention more comprehensible, the present invention will be further described in detail below in conjunction with the accompanying drawings and specific embodiments.

[0038] The computer games involved in the present invention may include various types of computer games, especially online games.

[0039] The technical solution provided by the present invention can be used in many general-purpose or special-purpose computing system environments or configurations. Examples: personal computers, server computers, handheld or portable devices, tablet-type devices, multiprocessor systems, microprocessor-based systems, set-top boxes, programmable consumer electronics, network PCs, minicomputers, mainframe computers, including A distributed computing environment for any of the above systems or devices, etc.

[0040] The technical solutions provided by the present invention may be described in the gene...

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PUM

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Abstract

The invention provides a method and a system for processing audio data in computer games. The method includes: run computer games; obtain the route of audio data needed by the local client end; obtain the corresponding audio data and display related information of audio data on the current game interface; receive users' selection command and operation command; and mobilize the corresponding internal module in the computer game to complete the corresponding operation according to the audio data selected. The invention innovatively combines audio data of the local client end and audio processing programs of computer games, treating the former as a data source of the later to make it unnecessary to start another application program, thus saving system resources; in addition, the invention also provides the corresponding management operation module for the convenience of managing and operating audio data in the local client end at the internal of games by users.

Description

technical field [0001] The invention relates to the field of computer games, in particular to a method and system for processing audio data in computer games, and a computer game system. Background technique [0002] Computer games, especially online games and 3D games have gradually become a popular form of entertainment. In the prior art, computer games generally can handle audio and video data very well, but the audio data sources involved are all owned by the computer game program itself. Of course, the audio data owned by the computer game program itself can come from the client or the server. It should be noted that the clients involved in the computer game are not limited to personal computers, and various mobile terminals or game terminals can run corresponding computer games. [0003] Today, as computer games become more and more popular, people have proposed a new requirement for processing audio data in computer games: people want to be able to play computer gam...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F19/00G06F17/30H04L29/06
Inventor 王亚齐
Owner BEIJING KINGSOFT SOFTWARE
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