Electronic game input device, electronic game machine and electronic game input method
A technology of electronic games and input devices, which is applied to the input/output of user/computer interaction, indoor games, video games, etc. It can solve problems such as input failure, fatigue, and adverse effects on user health, so as to save environmental protection and enhance interaction. , the effect that is beneficial to resources
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no. 1 example
[0051] In the following, the motion data acquisition module is an acceleration sensor, the existing game control signal is a Joystick signal, and the game console is a computer as an example for illustration.
[0052] Such as figure 1 As shown, the electronic game input device of the first embodiment of the present invention includes:
[0053] The acceleration sensor is used to obtain the user's body acceleration data;
[0054] The signal receiver acquires the user's body acceleration data from the acceleration sensor in a wired or wireless manner;
[0055] A memory, which stores the correspondence between the preset motion data and the existing Joystick signal;
[0056] A conversion module, configured to compare the body acceleration data with the preset exercise data, generate a comparison result, and when the comparison result indicates that the body acceleration data matches the first preset exercise data in the preset exercise data, According to the comparison result, ...
no. 2 example
[0093] In the following, the motion data acquisition module is a camera module, the existing game control signal is a Joystick signal, and the game console is a computer as an example for illustration.
[0094] Such as figure 2 As shown, the electronic game input device of the second embodiment of the present invention includes:
[0095] A camera module, used to acquire moving images of the user;
[0096] The signal receiver acquires the user's moving image from the camera module through wired or wireless means;
[0097] A memory, which stores the corresponding relationship between the user's standard moving image and the existing Joystick signal;
[0098] A conversion module, configured to compare the moving image of the user with the standard moving image of the user, generate a comparison result, and represent the first user in the moving image of the user and the standard moving image of the user in the comparison result When the standard moving image is matched, accor...
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