Method for drawing planar caustic effect of 3D virtual scene produced by specular reflection
A specular reflection and virtual scene technology, applied in the field of surface caustic effects in 3D virtual scenes, can solve the problems of low efficiency of surface caustic effects, large system execution time and storage space overhead, etc.
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[0033] In order to make the features and advantages of the present invention clearer, the present invention will be further described below in conjunction with specific embodiments with reference to the accompanying drawings.
[0034] In this embodiment, a ray tracing algorithm is used to draw a 3D virtual scene. Since the ray tracing algorithm only recursively traces specular rays, it cannot draw the effect of surface caustics on diffuse surfaces. For this reason, it is necessary to add a new process in the calculation of the illumination value of the scene point in order to obtain the caustic illumination value of the scene point. By calculating the caustic light values of all the scene points to be drawn, the drawing of the caustic effect on the 3D virtual scene surface is realized. Adding the caustic light value to the scene point light value calculated by the standard ray tracing algorithm can further synthesize the surface caustic effect into the final 3D virtual scen...
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