Texture data drawing method and device in three-dimensional modeling
A technology of texture data and 3D modeling, applied in the field of 3D modeling, can solve troublesome problems and achieve the effect of convenient modification
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Embodiment 1
[0030] refer to figure 1 , is a flowchart of a method for rendering texture data in 3D modeling according to Embodiment 1 of the present invention.
[0031] Step 101, obtaining the established 3D model and the corresponding texture file;
[0032] The 3D model is constructed by using elevation data, which is used to present the height fluctuation of landforms; the texture file refers to aerial images or other landform images, which are used to beautify the display effect.
[0033] In this embodiment, the process of using elevation data to construct a three-dimensional model is:
[0034] In the first step, the elevation data is divided into multiple levels according to the resolution, and the data of each level is divided into blocks;
[0035] The second step is to select the data blocks to be displayed layer by layer for modeling;
[0036] Since some areas are behind the display and some are outside the display window, none of these areas need to be modeled.
[0037] The mo...
Embodiment 2
[0048] refer to figure 2 , is a flowchart of a method for rendering texture data in 3D modeling according to Embodiment 2 of the present invention.
[0049] Step 201, modeling the block area;
[0050] Step 202, obtain the corresponding texture data, and map to the established model;
[0051] Step 203, create a blank texture corresponding to the maximum visible range;
[0052] Step 204, draw information required by users such as national borders and rivers on the blank texture;
[0053] In step 205, the drawn texture corresponding block data is divided, and then mapped onto the texture data of the model.
Embodiment 3
[0055] refer to image 3 , is a structural diagram of an apparatus for rendering texture data in 3D modeling according to Embodiment 3 of the present invention.
[0056] Described device mainly comprises:
[0057] Obtaining module 31, for obtaining the established three-dimensional model and corresponding texture file;
[0058] A texture mapping module 32, configured to map texture files onto the three-dimensional model;
[0059] The customized data mapping module 33 is configured to create a blank texture, draw customized data onto the blank texture, and map it onto the texture of the 3D model.
[0060] Wherein, the custom data mapping module 33 creates a blank texture corresponding to the maximum visible range, and then divides the corresponding block data of the drawn texture and maps it to the texture of the model.
[0061] Wherein, the customized data includes temporarily changed or later-generated data, including coloring data of national boundaries and river regions. ...
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