Simulation projection DRR generating method based on RayCasting improved algorithm
An improved algorithm and projection technology, applied in computing, 3D image processing, image data processing, etc., can solve the problems of reducing the real-time performance of 2D and 3D image registration and consuming a lot of time.
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[0045] A method for generating simulated projection images based on the improved RayCasting algorithm proposed by the present invention will be described in detail below in conjunction with the accompanying drawings and specific examples.
[0046] First, the 3D image V is transferred from the DICOM server to the working PC. The size of the 3D image V is Width×Height×Depth, where Width is the length of the 3D image, Height is the height of the 3D image, and Depth is the width of the 3D image. The coordinates of a pixel in V are denoted by (x, y, z).
[0047] Such as figure 1 As shown, the projection model consists of two parts: a three-dimensional image and a projection structure, which are respectively defined in the XYZ rectangular coordinate system and the UVW rectangular coordinate system. The center of the three-dimensional image is located at the origin O of the rectangular coordinate system. The projected structure takes the coordinate system UVW as the reference coord...
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