Method for rendering terrain based on graphic processing unit (GPU)
A technology of terrain and terrain data, applied in the field of computer graphics, which can solve the problems of complex operation and slow speed.
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[0070] In order to make the above objects, features and advantages of the present invention more comprehensible, the present invention will be further described in detail below in conjunction with the accompanying drawings and specific embodiments.
[0071] One of the core ideas of the present invention is to provide a GPU (Graphic Processing Unit translated as "GPU" in Chinese, GPU is a concept relative to the CPU, because in modern computers, especially home systems, enthusiasts of games, graphics The processing becomes more and more important and requires a dedicated graphics core processor) The GeometryClipmap rendering terrain method includes: organizing the elevation texture data, the elevation texture data of different resolutions arranged step by step; according to the vertex position Obtain the elevation value of the elevation texture organization data from the corresponding layer, obtain the elevation value of the elevation texture organization data; mix the vertex el...
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