Method for rendering terrain based on graphic processing unit (GPU)
A technology of terrain and terrain data, applied in the field of computer graphics, which can solve the problems of complex operation and slow speed.
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[0070] In order to make the above objectives, features and advantages of the present invention more obvious and understandable, the present invention will be further described in detail below with reference to the accompanying drawings and specific embodiments.
[0071] One of the core ideas of the present invention is to provide a graphic processing unit based on GPU (Graphic Processing Unit Chinese translated as "GPU", GPU is a concept relative to CPU, because in modern computers, especially home systems, game enthusiasts, graphics The processing becomes more and more important, and a dedicated graphics core processor is required. The method of GeometryClipmap rendering terrain includes: organizing the elevation texture data and arranging the elevation texture data of different resolutions step by step; according to the vertex position Obtain the elevation value of the elevation texture organization data from the corresponding layer, and obtain the elevation value of the elevati...
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