Synchronization method for graph signals in tiled display system of computer cluster and synchronization card
A computer cluster, graphics signal technology, applied in the field of synchronization cards, can solve the problem of inability to accurately synchronize graphics signals, and achieve the effect of smooth picture without tearing, accurate and consistent phase, and high flexibility
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Embodiment 1
[0037] figure 1 A flowchart showing a method for synchronizing graphic signals in a computer cluster mosaic display system according to Embodiment 1 of the present invention, as shown in figure 1 As shown, the method includes:
[0038] Step S101, receiving graphics signals output by each computer graphics card in the cluster, and converting each graphics signal into a digital graphics data stream;
[0039] Wherein, the received graphics signal can be in the format of VGA, DVI, HDMI, etc.; before step S101, the method also includes: each computer host sequentially numbers the graphics frames that it needs to generate and broadcast, for example, in the system , an ultra-high-resolution graphic is output separately by graphic output software in N computers, and the graphic output software in each computer is responsible for generating and outputting a part of the entire ultra-high-resolution graphic corresponding to it, and, each computer Sequentially number the graphics frames...
Embodiment 2
[0048] figure 2 It shows a specific processing flowchart of a method for synchronizing graphic signals in a computer cluster mosaic display system according to Embodiment 2 of the present invention, as shown in figure 2 As shown, in the system, the actual output frame rate of each computer graphics card is different. Therefore, the output frame rate of some computer graphics cards is faster than the output frame rate of the synchronization card, and the output frame rate of some computer graphics cards is slower than that of the synchronization card. The output frame rate of the card, in order to make all the graphics synchronization cards play the graphics frame with the same sequence number synchronously, each synchronization card needs to process the input graphics signal synchronously, and the synchronization processing steps are as follows:
[0049] The writing logic of the FIFO memory executes odd-numbered steps, and the reading logic of the FIFO memory executes even-n...
Embodiment 3
[0078] image 3 It shows a flow chart of computer host interrupt processing in the method for synchronizing graphic signals in a computer cluster splicing display system according to Embodiment 3 of the present invention; image 3 As shown, the host computer interrupt processing steps are as follows:
[0079] Step S301, the system starts;
[0080]Step S302, playing graphic frames;
[0081] In step S303, the host computer receives the suspend interrupt request? If yes, execute step S304, if not return to step S302;
[0082] Step S304, recording the number N of the latest broadcast graphic frame;
[0083] Step S305, stop playing new graphic frames;
[0084] In step S306, the computer receives a restart interruption request? If yes, execute step S307, if not, return to step S305;
[0085] Step S307, re-send a new graphics frame to the computer graphics card, the number of the new graphics frame is the number of the last graphics frame played before the pause plus one, that...
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