A Progressive Rendering Method for Visually Correlated Models in 3D Scenes
A technology for 3D scenes and models, applied in 3D image processing, image data processing, instruments, etc., can solve problems such as high consumption of computing resources, unsmooth rendering, and large number of patches, achieving low accuracy and solving slow data loading. , high definition effect
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[0018] The present invention will be further described in detail below in conjunction with the accompanying drawings and specific embodiments.
[0019] Such as figure 1 As shown, the specific implementation steps of its rendering method are as follows:
[0020] Step 1. Start to render the model. First, analyze all the 3D model data. Filter the viewport according to the coordinates of the center point of each model and the geometry data of the model to determine whether the model is in the current visible area. If it is not in the current visible area The area is directly removed from the rendering queue; if it is in the current visible area, then the visual correlation factor α of the model is calculated according to the viewpoint of the current scene;
[0021] Step 2. Calculate the visual correlation factor α for each 3D model, and judge whether it meets the visualization index requirements of the current scene; if the index requirements are not met, then remove the model fr...
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