Frame playing method and client end for game application
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- TENCENT TECH (SHENZHEN) CO LTD
- Publication Date
- 2015-03-25
Smart Images
Figure 1 Figure 2 Figure 3
Abstract
Description
technical field
[0001] The present invention relates to the field of software applications, in particular to a method for playing screens of game applications and a client. Background technique
[0002] At present, the mainstream racing games on the market, such as the Need for Speed series on the PC side, Temple Run and Cool Run on the mobile side, all have the same problem, that is, when the player returns to the game from the paused state During this period of time, the player has not been given a good buffer adaptation process, which has brought a lot of trouble to the player.
[0003] Let's look at the reason, because racing games are usually accompanied by the increase in the duration of the game, making the game faster and faster, or the level of difficulty is getting higher and higher, and if the player in this scenario , press the pause button of the game, then it will be very difficult for the player to return to the normal game state from the paused state; alth...