A Computational Hologram Generation Method for 3D Point Cloud Model
A technology for computing holograms and three-dimensional point clouds, which is applied in the field of computing holography, can solve the problems of slow computing speed, large memory space, and large amount of computing holograms, so as to improve the generation speed, avoid storage space, and reduce the amount of computing Effect
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[0023] The present invention will be further described below with reference to the accompanying drawings and in combination with preferred embodiments.
[0024] When the hologram is calculated and generated based on the point source method, the visual object is composed of many point light source points, and each object point independently emits spherical waves, and the light field propagated to the hologram plane by each object point is calculated separately, and finally all are superimposed The light field of the object point, generating a hologram.
[0025] The light field on the holographic plane calculated by the traditional point source method can be expressed as:
[0026]
[0027] In formula (1), (x i ,y i ) is the coordinate of the hologram plane, (x j ,y j ,z j ) is the coordinate of the jth point light source, x ij =x i -x j ,y ij =y i -y j , k is the wave number, N is the number of point light sources that make up the object, A j is the amplitude of e...
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