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Somatosensory interaction rapid three-dimensional modeling auxiliary system and method thereof

A three-dimensional modeling and auxiliary system technology, applied in the field of somatosensory interaction, can solve the problems of large size of modeling software, unfavorable entry for beginners, and reduced operation efficiency, so as to reduce the threshold, improve convenience and fun, and improve operation efficiency. and the effect of accuracy

Inactive Publication Date: 2016-10-12
SOUTHEAST UNIV
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

In the interaction process of mature somatosensory games, the selection confirmation is often made by hovering after moving the hand, which reduces the operation efficiency and leads to poor user experience.
[0004] However, in the field of computer-based virtual 3D modeling, modeling software is often bulky and has complex functions, and requires the use of various mice and keyboards to operate. Users need a long period of learning and training to master, which is not conducive to getting Started

Method used

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  • Somatosensory interaction rapid three-dimensional modeling auxiliary system and method thereof
  • Somatosensory interaction rapid three-dimensional modeling auxiliary system and method thereof
  • Somatosensory interaction rapid three-dimensional modeling auxiliary system and method thereof

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Experimental program
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Effect test

Embodiment 1

[0048] Embodiment 1 combines somatosensory interaction and 3D modeling technology:

[0049]In the process of applying somatosensory interaction technology to 3D modeling, human body movements in real space are used instead of mouse and keyboard input, and specific model size parameters are determined through real-time recognized spatial position coordinate information of human joint points. Then call the interface API of the 3D modeling software solidworks 2015, and execute the corresponding modeling command after passing in the size parameters to complete the rapid establishment of the 3D model. For example, the difference between the horizontal position coordinates of the hands is used as the diameter of the cylinder model, and the difference between the vertical position coordinates of the hands is used as the height of the cylinder model, and a three-dimensional cylinder model with specified parameters is directly generated after the user confirms.

Embodiment 2

[0050] The interactive feedback of embodiment 2 augmented reality effect:

[0051] Such as Figure 5 As shown, according to the color video image information acquired by the sensor, the 3D model is directly added to the real image in a 2D perspective and displayed on the screen. Graphics are added to it, such as Figure 5 shown, and changes and updates in real time according to the user's actions, giving the user an intuitive experience of holding a real object in the hand, which greatly improves the convenience and fun of the modeling process.

Embodiment 3

[0052] Embodiment 3 Improved human-computer interaction operation mode:

[0053] Operate with left and right hands.

[0054] In the operation of the main menu, the movement of the left hand controls the switching of the selected menu button, and the grasping of the right hand realizes the operation of pressing the button and confirming the selection of the function. The flexibility and rapidity of selection do not require users to wait, which improves operational efficiency and stability.

[0055] In the operation of observing the model, the viewing angle of the model is directly controlled by both hands. The model can translate and rotate following the movement of the right hand, and zoom in and out as the hands move closer and farther away. The response is fast and the operation is easy.

[0056] In the operation of building a model, the parameters of the sketch are determined through the cooperation of both hands. The left hand controls the coordinate position of the cente...

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Abstract

The invention discloses a somatosensory interactive fast three-dimensional modeling auxiliary system and its method, which comprises a user unit, a somatosensory sensor and a computer processing system connected in sequence, and the computer processing system consists of a data processing center, a mapping unit and a feedback unit; The somatosensory sensor is sequentially connected to the data processing center, the mapping unit and the feedback unit, and the feedback unit is interactively connected to control the user unit. The present invention provides a simple and intuitive rapid modeling method, enabling users to quickly establish a three-dimensional model without having the knowledge base of software operation, and lowering the threshold of three-dimensional modeling.

Description

technical field [0001] The invention belongs to the technical field of somatosensory interaction, in particular to a somatosensory interactive fast three-dimensional modeling auxiliary system and a method thereof. Background technique [0002] At present, there are almost no mature products that apply somatosensory interaction technology to the field of 3D modeling. [0003] Somatosensory interaction technology is widely used in commercial somatosensory games, and almost all belong to the XBOX game platform, which is very rare in other application fields, especially in the windows application platform. In the interaction process of mature somatosensory games, the selection confirmation is often made by hovering after the hand moves, which reduces the operation efficiency and leads to poor user experience. [0004] However, in the field of computer-based virtual 3D modeling, modeling software is often bulky and has complex functions, and requires the use of various mice and ...

Claims

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Application Information

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IPC IPC(8): G06T17/00G06F3/01
CPCG06T17/00G06F3/011G06F3/017
Inventor 李树森张志胜
Owner SOUTHEAST UNIV
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