Looking for breakthrough ideas for innovation challenges? Try Patsnap Eureka!

Rendering interaction method for real-time interactive access of remote 3D scene by mobile terminal user

A mobile terminal, real-time interactive technology, applied in 3D image processing, multi-program device, program control design, etc., can solve problems that affect user experience, hinder product promotion, and consume a lot of time, so as to achieve good user experience and support The effect of high concurrent access and avoiding engine differences

Inactive Publication Date: 2016-11-16
民政部一零一研究所 +1
View PDF8 Cites 30 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] 1. Hardware limitations: In order to solve the problem of insufficient rendering performance, the current mobile terminal has changed from the original CPU to undertake the rendering work to a dedicated GPU chip to undertake the rendering work
However, since there is no uniform standard in the field of mobile devices similar to that in the PC world, and the implementation of products launched by various manufacturers is different, so the effect of a set of rendering programs running on different mobile devices may be quite different.
Moreover, the price of mobile devices with better rendering performance is relatively high. It is difficult to let ordinary mobile phone users experience a better virtual scene interaction experience.
In addition, even some of the current top-level mobile devices, when faced with scenes with a large number of triangles and complex rendering algorithms, there will still be freezes and hardware unsupported situations;
[0004] 2. Dependence on third-party plug-ins: Currently, when running 3D scenes on the mobile terminal, most of them need to install software developed by a third party to run. Such a requirement is inconvenient for some projects, and some users may refuse to install these Third-party plug-ins, which hinder the promotion of related products;
[0005] 3. Restriction of browser technology: Currently, mainstream mobile browsers generally use WebGL technology to render 3D scenes, but this technology is not yet mature on mobile device browsers, and mainstream browsers also have various support for this technology. Are not the same
In this case, the effect of the rendering program running on different browsers may not only be inconsistent, but may also cause inefficiency and rendering errors during the running process;
[0006] 4. Limitation of network transmission speed: When the mobile terminal needs to render 3D scenes locally, it needs to download relevant material files from the server, and the current network transmission speed of mobile terminals is difficult to deal with these materials. Download, when the size of a single material file reaches the order of 10M, it will take a lot of time to download the material, which will affect the user experience
If the material files required for rendering are saved in the mobile device in advance, it is difficult to avoid the problem of material file update later, and taking up too much storage space of the user may also cause the user to refuse to use it.
[0007] The current bottleneck problem in mainstream mobile terminal devices: mobile browsers cannot roam smoothly and browse remote 3D scenes. How to enable more mobile terminal users to experience 3D scene interaction similar to that of PC is a problem that needs to be solved

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • Rendering interaction method for real-time interactive access of remote 3D scene by mobile terminal user
  • Rendering interaction method for real-time interactive access of remote 3D scene by mobile terminal user
  • Rendering interaction method for real-time interactive access of remote 3D scene by mobile terminal user

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0024] The present invention will be further described in detail below with reference to the drawings and embodiments.

[0025] The method of the present invention adopts a cloud concept-based mobile terminal real-time remote interaction 3D scene rendering architecture to enable mobile terminal users to experience 3D scene interaction similar to the PC terminal. The core idea of ​​the method is:

[0026] 1) Transfer the rendering work to a cloud rendering cluster with large-scale rendering computing capabilities to avoid the performance defects of mobile devices;

[0027] 2) The mobile device communicates with the cloud rendering cluster through instructions, and displays 3D scenes by receiving rendered pictures. This method of using discrete rendered pictures to approximate 3D scene browsing selects the balance point of communication cost and user experience. Try to achieve a user experience similar to the 3D scene interaction on the PC side while avoiding the limitation of network...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

PUM

No PUM Login to View More

Abstract

The invention provides a rendering interaction method for a mobile terminal user to interactively access a remote 3D scene in real time, and belongs to the application of virtual reality in a mobile intelligent terminal. This method is implemented based on a three-layer rendering interaction framework. The communication channel between the mobile terminal and the cloud rendering cluster is established at the communication layer, the user access requests of the mobile terminal are distributed and sent to the cloud server, and the user operations are converted into corresponding operation instructions and transmitted to the cloud. Server: the rendering machine in the cloud rendering layer requests resource files from the resource management layer, constructs a virtual scene, adjusts the camera in the virtual scene for rendering according to the operation instructions, and sends the rendering results back to the file server in the form of pictures for storage, and transmitted to the user. The present invention realizes the fluency of playing dynamic scenes on the mobile terminal and good user experience by means of cloud service and continuous interval pictures, so that mobile terminal users can have user experience similar to that of PC terminal users when accessing remote 3D scenes.

Description

Technical field [0001] The invention belongs to the field of combining cloud rendering and application software architecture design, relates to the application of virtual reality in mobile intelligent terminals, and specifically relates to a method for mobile terminal users to conduct real-time interactive access to remote 3D scenes. Background technique [0002] With the rapid development of technologies such as computer vision, virtual reality, augmented reality, and augmented virtual environments, three-dimensional scenes of various scales have entered people’s lives, such as large-scale 3D online games, which support multiple simultaneous online games. Network virtual sacrificial platform, virtual fitting platform, scene display platform, virtual testing platform, etc. for their dead relatives to perform sacrificial activities. There is no doubt that the current mainstream PCs can directly perform roaming and related interactive operations on remote scenes of various scales; ...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

Application Information

Patent Timeline
no application Login to View More
IPC IPC(8): G06T15/00G06F9/50
CPCG06T15/005G06F9/5038G06F9/5083
Inventor 李伯森李秉杰吕舜汪溁鹤徐晓丹吴继芳吕江花郭皓明马世龙田霖方祥
Owner 民政部一零一研究所
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Patsnap Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Patsnap Eureka Blog
Learn More
PatSnap group products