Real-time virtual-real fusion live system and method based on WebGL

A virtual-real fusion and video live broadcast technology, applied in the field of virtual reality, can solve the problems of high cost of virtual-real fusion of multiple video streams, and achieve the effects of improving cross-platform compatibility, good virtual-real fusion effect, and improving efficiency

Active Publication Date: 2018-03-23
BEIHANG UNIV
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  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0007] The technical problem of the present invention is to overcome the deficiencies of the existing technology, provide a real-time virtual-real fusion live broadcast system and method bas...

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  • Real-time virtual-real fusion live system and method based on WebGL
  • Real-time virtual-real fusion live system and method based on WebGL
  • Real-time virtual-real fusion live system and method based on WebGL

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Embodiment Construction

[0031] In order to better understand the technical solution of the present invention, a further detailed description will be made below in conjunction with the accompanying drawings and implementation examples.

[0032] The present invention proposes a real-time virtual reality fusion live broadcast system and method based on WebGL, such as figure 1 As shown, the virtual-real fusion live broadcast system described in the present invention is composed of an offline end, a server end and a client end, and a video model generation module is deployed at the offline end; a video live broadcast module and a GIS service module are deployed at the server end; Fusion module and scene manipulator module.

[0033] The whole implementation process is as follows:

[0034] (1) When the video model generation module obtains real-time monitoring video image or local video image input, the video model generation module uses single photo modeling technology to generate video model vertex data ...

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Abstract

The invention provides a real-time virtual-real fusion live system and method based on WebGL. The real-time virtual-real fusion live system and method based on the WebGL uses the WebGL interface to realize an effective method of real-time virtual-real fusion at the Web end. The real-time virtual-real fusion live system based on the WebGL comprises five modules: a video model generation module, a video live module, a GIS service module, a virtual-real fusion module and a scene controller module. The real-time virtual-real fusion live system based on the WebGL realizes the display effect of real-time virtual-real fusion of multiple video streams on the Web end, improves the matching accuracy of virtual-real fusion display, and has the advantages of less required resources, good cross platform compatibility and good extensibility.

Description

technical field [0001] The invention belongs to the technical field of virtual reality in computer vision, and mainly relates to a real-time virtual reality fusion live broadcast system and method based on WebGL. Background technique [0002] With the development of computer graphics technology and Internet technology, traditional two-dimensional images are gradually unable to meet the needs of modern people for displaying and understanding scenes, and the emergence of virtual reality technology makes up for this shortcoming. Therefore, in recent years, virtual reality technology and its related fields have developed rapidly, and are widely used in simulation training, video surveillance, city roaming, military demonstrations, scenic spot display and other fields. [0003] The virtual three-dimensional scene allows users to get a more three-dimensional and real experience. When the environmental information of the virtual scene is more similar to the real environment inform...

Claims

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Application Information

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IPC IPC(8): H04N21/2187H04N21/643H04N21/658H04N21/845H04N21/8543G06T17/05G06F17/30
CPCG06F16/29G06T17/05H04N21/2187H04N21/643H04N21/658H04N21/8456H04N21/8543
Inventor 周忠吴威余亦豪谭冲周颐
Owner BEIHANG UNIV
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