Real-time virtual-real fusion live system and method based on WebGL
A virtual-real fusion and video live broadcast technology, applied in the field of virtual reality, can solve the problems of high cost of virtual-real fusion of multiple video streams, and achieve the effects of improving cross-platform compatibility, good virtual-real fusion effect, and improving efficiency
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[0031] In order to better understand the technical solution of the present invention, a further detailed description will be made below in conjunction with the accompanying drawings and implementation examples.
[0032] The present invention proposes a real-time virtual reality fusion live broadcast system and method based on WebGL, such as figure 1 As shown, the virtual-real fusion live broadcast system described in the present invention is composed of an offline end, a server end and a client end, and a video model generation module is deployed at the offline end; a video live broadcast module and a GIS service module are deployed at the server end; Fusion module and scene manipulator module.
[0033] The whole implementation process is as follows:
[0034] (1) When the video model generation module obtains real-time monitoring video image or local video image input, the video model generation module uses single photo modeling technology to generate video model vertex data ...
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