The invention provides a quality reward and punishment
strategy selection method based on a cumulative foreground theory and a tripartite evolutionary game. The method comprises the following steps: step 1, determining a tripartite game theoretical model; 2, setting a strategy set and parameter composition: setting game
model parameters based on game subject strategy behaviors and cost and income factors; 3, constructing a
payment matrix and a revenue function considering the cumulative foreground; step 4, solving and discussing equilibrium points of the game model: calculating and
copying a
dynamic equation, discussing possible equilibrium points of the game model, and further obtaining an equilibrium strategy of each game main body; and 5, the
data input system finds and draws a reward and punishment scheme: setting parameter assignment, and proposing the reward and punishment scheme and example reference verified by the
model system by adjusting the reward and punishment of the production enterprise on employee behaviors. According to the method, the quality supervision data is used as input of quality reward and punishment scheme formulation, the bounded rationality of people is considered, and scientific and
effective method guidance can be provided for enterprises to select quality reward and punishment strategies.