Virtual running accompanying character creation and interaction method and apparatus

A technology of virtual characters and characters, applied in the field of virtual reality, can solve problems such as inability to have deeper interaction, inability to experience, and inability for users to experience immersion

Inactive Publication Date: 2018-07-31
必革发明(深圳)科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] With people's pursuit of a better life, running fitness equipment has gradually entered the homes of ordinary people. The current treadmill is still not fundamentally different from the treadmill when it was first born. Users mainly interact with the treadmill body through physical buttons and screen displays. To interact; even on relatively high-end products, ordinary single-chip microcomputers and low-

Method used

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  • Virtual running accompanying character creation and interaction method and apparatus
  • Virtual running accompanying character creation and interaction method and apparatus
  • Virtual running accompanying character creation and interaction method and apparatus

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0047] The establishment and interaction of the virtual accompanying characters in the present invention in the simulation scene of running, mainly based on the interactive system of the treadmill based on mature high-performance hardware and operating system, equipped with a high-resolution display screen on the hardware, based on high The high-performance operating system puts the 3D real scene of the world's famous running scenes on the treadmill, and allows users to interact with the scenes in real time. In the interaction, the image of the character is generated from the user's age, height, weight, and gender. Each user has a unique identity in the interaction with the treadmill, which creates a stronger interaction and social experience.

[0048] join figure 1 A flow chart of a method for establishing and interacting with a virtual accompanying character is shown, and the method is applied to specifically include the following steps:

[0049]S101. Provide an avatar plat...

Embodiment 2

[0060] join figure 2 A flow chart of a method for establishing and interacting with a virtual accompanying character is shown, and the method is applied to specifically include the following steps:

[0061] S201. Provide an avatar platform, wherein the avatar template platform establishes a connection with a mobile terminal;

[0062] S202. Receive user information, the user information at least including height, weight, age, gender and facial photos;

[0063] S203. Obtain a physical sign template matching the user information on the avatar platform according to the user information;

[0064] S204. When receiving the combination instruction from the user, create a virtual accompanying character model according to the physical sign template;

[0065] S205. Save the established virtual accompanying character model, and classify and store the saved virtual accompanying character model according to the user's instruction;

[0066] S206. Obtain the saved virtual accompanying cha...

Embodiment 3

[0074] join image 3 A flow chart of a method for establishing and interacting with a virtual accompanying character is shown, and the method is applied to specifically include the following steps:

[0075] S301. Provide an avatar image platform, wherein the avatar template platform establishes a connection with a mobile terminal;

[0076] S302. Receive user information, acquire a facial image through a camera, and use an image recognition device to identify image feature values ​​of the facial image;

[0077] S303. Search the feature value database for an age feature value that matches the image feature value of the face image, and use the age feature value as the age in the user information. The user information includes at least height, weight, age, gender and facial photos;

[0078] It should be noted that, in the above two steps, the camera device is used to capture the face image, and the image recognition technology is used to calculate the age of the user through the...

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Abstract

The invention provides a virtual running accompanying character creation and interaction method and apparatus. The method comprises the steps of providing a virtual character image platform, and according to an operation instruction, obtaining user information, wherein the user information at least comprises body height, body weight, age, gender and a face photo; according to the user information,obtaining a body physical sign template matched with the user information in the virtual character image platform; and when a combination instruction of a user is received, building a virtual runningaccompanying character model according to the body physical sign template. The creation of a virtual running accompanying character is based on mature high-performance hardware and operation system;3d real scenes of famous running scenes in the world are put on a running machine based on the high-performance operation system; and the user can perform real-time interaction with the scenes. In theinteraction, unique stature is generated based on the age, the body height, the body weight and the gender of the user for a character image, so that each user has a unique identity in the interaction of the running machine, namely, better interactive and social experience is generated.

Description

technical field [0001] The present invention relates to the field of virtual reality technology, in particular, to a method and device for creating and interacting with virtual accompanying characters. Background technique [0002] With people's pursuit of a better life, running fitness equipment has gradually entered the homes of ordinary people. The current treadmill is still not fundamentally different from the treadmill when it was first born. Users mainly interact with the treadmill body through physical buttons and screen displays. To interact; even on relatively high-end products, ordinary single-chip microcomputers and low-resolution displays are used, and in order to simulate outdoor running on indoor treadmills, relatively high-end treadmills have added map view options, but The low-resolution videos recorded by traditional treadmills cannot have deeper interaction, and users cannot experience the immersion that is closest to the outdoors, nor can they experience t...

Claims

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Application Information

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IPC IPC(8): G06F3/01G06T19/00
CPCG06F3/011G06T19/006
Inventor 李大龙
Owner 必革发明(深圳)科技有限公司
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