Looking for breakthrough ideas for innovation challenges? Try Patsnap Eureka!

Virtual-reality (VR) management system and method of sharing visual field

A technology of virtual reality and management system, applied in the field of virtual reality management system of shared vision, can solve the problems of limiting, restricting users' VR experience, unable to meet the needs of multi-user multi-device interaction and sharing, etc., to achieve the effect of improving user experience

Pending Publication Date: 2018-09-07
上海那一科技有限公司
View PDF4 Cites 7 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] In the traditional VR environment, the user usually only participates in the interaction process with the VR device by one person. If you want to realize the interactive operation between multiple VR users, the usual method is that a user or VR application starts from a certain VR device at a time. After processing the input signal, a certain VR field of view is output to the VR device. This kind of interaction greatly limits the user's VR experience, and the same VR field of view cannot be shared with multiple users or VR devices in real time. application, thus limiting the possibility of VR live broadcast or VR multi-person real-time conference
In other words, the current VR technology cannot meet the interaction and sharing needs of multiple users and multiple devices

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • Virtual-reality (VR) management system and method of sharing visual field
  • Virtual-reality (VR) management system and method of sharing visual field
  • Virtual-reality (VR) management system and method of sharing visual field

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0078] Take a multi-user interactive VR conference as an example. Multiple VR users in different regions conduct a unified conference at the same time. VR conferences provide multiple users with a shared speaker or a common VR shared field of view.

[0079] In a VR conference, each VR user first connects to its own VR device (located at the hardware layer) and accesses the VR conference application (located at the application layer), and then each VR user sends an "apply to join the conference" to the middle layer through the VR conference application. " control request. After receiving the control request, the input unit in the middle layer forwards it to the field of view processing unit, and the field of view processing unit allows the VR user corresponding to the control request to join the meeting and feedback the processing result (for example, "has been added to the meeting" and similar Feedback information), and at the same time, the visual field processing unit build...

Embodiment 2

[0082]Also taking the VR conference as an example, more complex functions can be realized by adopting the virtual reality management system of the shared field of view in the technical solution. For example, a virtual whiteboard in a VR environment is set in a VR conference with multiple participants, and the virtual whiteboard is set in a VR application of a conference inviter. At this time, another VR user participating in the VR conference wants to operate on this virtual whiteboard, then the VR user sends a control request to the middle layer, and the input unit of the middle layer forwards the control request to the visual field processing unit, and the visual field processing unit The unit also forwards the control request to the meeting inviter's VR application. The meeting inviter agrees to the control request and sends corresponding feedback information to the middle layer. The field of vision processing unit sends the feedback information to the VR user who made the ...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

PUM

No PUM Login to View More

Abstract

The invention discloses a virtual-reality(VR) management system and method of sharing a visual field, and belongs to the field of virtual-reality technology. The system includes a hardware layer, a middle layer and an application layer. The middle layer includes an input unit, which is used for acquiring shared virtual-reality resources and control instructions; a shared-resource unit, which is used for saving the shared virtual-reality resources; a visual-field processing unit, which is used for processing the shared virtual-reality resources, which are saved in the shared-resource unit, according to the control instructions from different virtual-reality applications of the application layer to form and output corresponding visual-field shared-resources; and an output unit, which is usedfor distributing the visual-field shared-resources to all virtual-reality equipment to realize visual-field sharing of virtual reality among all the virtual-reality equipment. The above-mentioned technical solution has the advantages of: changing interaction manners of traditional virtual-reality equipment, sharing the virtual-reality visual-field among multiple users of virtual reality, thus expanding the interaction manners, and improving user experience.

Description

technical field [0001] The invention relates to the technical field of virtual reality, in particular to a virtual reality management system and method for sharing a field of view. Background technique [0002] Virtual reality (Virtual Reality, VR) technology is a computer simulation technology that can create and experience a virtual world. It uses computer technology to simulate and generate an immersive three-dimensional simulation environment. ) perceive the three-dimensional simulation environment, and can perform a series of interactive operations in the environment. [0003] In the traditional VR environment, the user usually only participates in the interaction process with the VR device by one person. If you want to realize the interactive operation between multiple VR users, the usual method is that a user or VR application starts from a certain VR device at a time. After processing the input signal, a certain VR field of view is output to the VR device. This kind...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

Application Information

Patent Timeline
no application Login to View More
Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/14G06F3/01
CPCG06F3/011G06F3/1423G06F3/1454
Inventor 贾枭
Owner 上海那一科技有限公司
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Patsnap Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Patsnap Eureka Blog
Learn More
PatSnap group products