Method and device for controlling interaction between virtual object and projectile and storage medium
A technology for virtual objects and throwing objects, applied in the computer field, can solve problems such as poor motion trajectory accuracy, and achieve the effect of improving accuracy and flexible adjustment
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[0036] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are some of the embodiments of the present invention, but not all of them. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.
[0037] First, the nouns involved in the embodiments of the present invention are introduced as follows:
[0038] Virtual scene: It is a virtual environment displayed (or provided) when an application program runs on a terminal, which may be a simulation environment of the real world, a semi-simulation and semi-fictional environment, or a purely fictitious environment. The virtual scene may be a two-dimensional virtual scene or a three-dimensional ...
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