Unlock instant, AI-driven research and patent intelligence for your innovation.

Aerial stable attacking method and device for game

A game, stable technology, applied in the field of games, can solve the problems of poor experience, escape and attack, too simple, etc., to achieve the effect of reducing the difficulty of operation, easy to use, good game experience and operation space

Active Publication Date: 2019-04-05
厦门吉比特网络技术股份有限公司
View PDF3 Cites 6 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, the existing shooting game equipment is either too simple, or the safety of slightly more complex equipment cannot be guaranteed, and there is no domestic shooting game equipment suitable for safe operation in large playgrounds.
In a completely virtual shooting game, the shooting in the air keeps the original falling speed, and the parabolic direction only falls directly in front of the character. When the character turns to shoot in the air, the direction of the parabola will also change at the same time. The shooting stability in the air is weak. poor experience
[0004] In addition, the current shooting games mainly consider the various shooting environments on the ground, and it is often easy to ignore the shooting environment of the character in the air
When the character is in the air, it will move quickly in a parabola. When you want to attack and aim at the target behind you, the movement trajectory of the character will often change due to the turning of the character, which cannot satisfy the landing point control and shooting accuracy at the same time.
[0005] In the existing horizontal version of the game, the original falling speed will be maintained during normal jumping, and the parabolic direction will only fall directly in front of the hero (character). If the hero turns to shoot during the jumping process, the parabolic direction will also change at the same time, the trajectory and the landing point will change, the stability of shooting in the air is poor, and it is impossible to attack while running away

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • Aerial stable attacking method and device for game
  • Aerial stable attacking method and device for game
  • Aerial stable attacking method and device for game

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0032] The present invention will be further described below through specific embodiments.

[0033] A method for stabilizing an attack in the air of a game, wherein the joystick touch area and the button touch area presented by the graphical user interface are respectively located on the left and right sides of the game world. The joystick touch area is a preset circular area with a radius R, which is set with the center O(x 0 、y 0 ) is the X Y coordinate system of the origin, x 0 、y 0 Respectively represent the coordinates of the origin, generally configured as (0, 0). The negative axis area of ​​the X-axis is the mirror image area of ​​the positive axis area of ​​the X-axis, that is, the Y-axis is used as the boundary, and the angle range is 90° to -90°.

[0034] The content presented in the game world includes game scenes and at least one virtual character. The avatar can be set as a rectangle whose length is a and width is b, and the midpoint of the bottom can be set ...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

PUM

No PUM Login to View More

Abstract

The invention discloses an aerial stable attacking method and device for a game. The method comprises the following steps: respectively detecting a first touch control action of a rocker touch controlregion and a second touch control action of a button touch control region, and according to a touch control position of the first touch control action, controlling the facing direction and the movingdirection of a virtual character; when a preset button in the button touch control region detects the second touch control action, controlling the virtual character to jump according to a preset track; in the jumping process, if another preset button in the button touch control region detects the second touch control action, locking a present track and a jumping direction of the virtual character, and attacking according to an angle mapped by a present touch control position. According to the method and the device disclosed by the invention, facing directions, moving directions, attacking angles and the like of the virtual character are controlled in a single rocker manner, operation difficulties can be reduced, a player can learn to play the game easily, and convenient and precise shooting in the air can be achieved.

Description

technical field [0001] The invention relates to the field of games, in particular to a game air stabilization attack method and device. Background technique [0002] With the improvement of people's cultural and entertainment living standards, people's life experience and requirements for the virtual world are also getting higher and higher. The continuous innovation of animation games also "solves worries and problems" for people's lives in the tense Internet age, and games have therefore become a release for many people. A way of stress, especially simulation shooting games can provide an entertainment experience that relieves stress and increases fun. [0003] Existing shooting games include simulation shooting games and completely virtual shooting games. The shooting system consists of a light gun and a fixed display device. Use the light gun to aim at the target on the screen and shoot directly, so that you can experience the fun of shooting in a super-realistic way. ....

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

Application Information

Patent Timeline
no application Login to View More
IPC IPC(8): A63F13/42A63F13/426A63F13/837
CPCA63F13/42A63F13/426A63F13/837
Inventor 闫彬刘辉
Owner 厦门吉比特网络技术股份有限公司