A hull head drift flare-out slamming parallel computing method based on a three-dimensional model

A parallel computing and three-dimensional model technology, applied in complex mathematical operations, etc., can solve problems such as long calculation time, complex calculation principles, and reduced work efficiency, and achieve fast calculation speed, simple calculation principle, and intuitive and clear results.

Pending Publication Date: 2019-05-07
708TH RES INST OF CSSC
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

The traditional calculation of various parameters of the hull design by manually measuring data greatly reduces work efficiency, and the data measured by the ship designer cannot intuitively represent the three-dimensional structure of the hull, such as the hull shell. The norm

Method used

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  • A hull head drift flare-out slamming parallel computing method based on a three-dimensional model
  • A hull head drift flare-out slamming parallel computing method based on a three-dimensional model
  • A hull head drift flare-out slamming parallel computing method based on a three-dimensional model

Examples

Experimental program
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Example Embodiment

[0056] Example one:

[0057] Please refer to figure 1 , The first embodiment of the present invention provides a parallel calculation method for the slamming of the bow of a ship based on a three-dimensional model, which runs on a computer terminal and specifically includes the following steps:

[0058] Step S1: The computer terminal discretizes the hull hull within the slamming range of the hull bow into multiple spatial quadrilaterals according to the input hull hull profile and through a preset discretization method;

[0059] A plurality of the space quadrilaterals and the hull hull profile line constitutes a hull bow slamming calculation database; the hull hull profile includes a water line and a cross section line, and the hull hull profile line can be processed by existing graphics Software processing formation.

[0060] Step S2: The computer terminal calculates the vertex attribute corresponding to each vertex of each spatial quadrilateral and the shape value corresponding to ...

Example Embodiment

[0097] Embodiment two:

[0098] The difference between the second embodiment and the first embodiment is that, please refer to figure 2 , The parallel calculation method for the slamming outside the bow of a ship based on the three-dimensional model provided in the second embodiment of the present invention further includes:

[0099] Step S6, the graphics processor of the computer terminal saves the rendered graphics in the step S5 to the memory of the computer terminal;

[0100] The computer terminal also includes a user interaction module, the user interaction module is connected to the memory, and is provided for the user to select any point in the rendered graphics on the screen of the computer terminal to obtain it from the memory The first design parameter index corresponding to the selected arbitrary point or the vertex closest to the selected arbitrary point or the second design parameter index corresponding to the calculated point stored in And displayed on the screen of t...

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Abstract

The invention discloses a hull head flare-out slamming parallel computing method based on a three-dimensional model. The hull head flare-out slamming parallel computing method comprises the followingsteps that S1, dispersing a hull shell within the hull head outwards-floating slamming range into a plurality of spatial quadrangles through a computer terminal; S2, calculating the vertex attribute corresponding to each vertex of each spatial quadrangle; S3, dividing each spatial quadrangle into two corresponding triangles, and determining a plurality of calculation points needing parameter calculation in each triangle; S4, calculating a first design parameter index corresponding to each vertex and a second design parameter index corresponding to each calculation point based on each vertex attribute; And S5, according to a preset rendering method, displaying each vertex, each calculation point and the corresponding first design parameter index and the corresponding second design parameterindex on a computer terminal screen, the principle is simple, the calculation speed is high, and various design parameters of the ship can be visually displayed.

Description

technical field [0001] The invention relates to a calculation method for hull bow slamming, in particular to a parallel calculation method for hull bow slamming based on a three-dimensional model. Background technique [0002] Slamming is a violent impact phenomenon between waves and the hull, which mainly occurs at the bow. The slamming is caused by the ship's severe pitching in rough sea conditions, the bow of the ship is out of the water, and it enters the water at a relatively large relative speed. The slamming makes the bow of the hull suffer a lot of impact pressure, and the impact pressure can often cause serious deformation or damage to the structure of the bow of the hull, and cause a large longitudinal bending moment of the hull. [0003] The traditional hull bow slamming calculation method relies on the designer to manually measure the local waterline angle, bow impact angle and other data at different positions in the slamming area, and calculate the bow slammin...

Claims

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Application Information

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IPC IPC(8): G06F17/16
CPCY02T90/00
Inventor 赵晓斌刘奕谦谢小龙王伟飞宋扬张伟
Owner 708TH RES INST OF CSSC
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