Method of acquiring channel information for ray tracing of anti- or scattered propagation
A scattering propagation and ray tracing technology, which is applied in the field of ray tracing for reverse or scattering propagation to obtain channel information, can solve the problems of increased calculation amount and low channel model efficiency, and achieves the goal of broadening the application scope and improving the efficiency of multipath geometry calculation. Effect
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Embodiment 1
[0050] The processing flow of a method for obtaining channel information through ray tracing for inverse or scattering propagation provided by this embodiment is as follows: figure 1 As shown, the following processing steps are included:
[0051] Step S10: Realize the geometric description of each object with multiple layers.
[0052] This step performs the preprocessing process of the scene geometric model, and realizes the geometric description of the object on each ray reflection or scattering propagation path with three layers: the first layer is the bounding box layer, the second layer is the closed polygon layer, and the third layer is A triangle surface element layer.
[0053] The above-mentioned bounding box layer is the smallest cube that can cover the object, the bounding box layer can describe the shape and size of the object, and the geometric information stored in the bounding box layer is the vertex information of the object.
[0054] The above-mentioned closed...
Embodiment 2
[0083] The user imports the 3D electronic map and transceiver deployment parameters into the ray tracing simulator. The 3D electronic map can be used for network planning and network optimization maps in large-scale scenarios based on open street map format and planet format.
[0084] Ray tracing reads the electronic map and creates a bounding box layer for each object. For example, image 3 It is a schematic diagram of a bounding box layer of a vehicle provided by an embodiment of the present invention, Figure 4 The vehicles shown are enclosed in a cube, image 3 is the schematic diagram of the closed polygon layer of the vehicle, Figure 5 It is a schematic diagram of the triangular surface element layer of the vehicle.
[0085] If the existing surface of the object is a polygon (>=4 vertices) and is a plane, a closed polygon layer is established. For example: roofs and walls of buildings, car windows and other planes;
[0086] Triangulate all geometric surfaces (plane...
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