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Method and device for interconnecting VR all-in-one machine and target connection equipment

A technology for connecting devices and all-in-one machines, applied in the field of virtual reality, can solve problems such as lack of interconnection, reduce immersive experience, lack of game sharing and entertainment, etc., achieve the effect of wide interaction and application scenarios, and increase interconnectivity

Inactive Publication Date: 2019-09-10
CHONGQING IQIYI INTELLIGENT TECHNOLOGY CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] With the popularity of all-in-one VR machines, the immersion of VR itself has been improving. However, all-in-one VR machines and peripheral devices, such as mobile phones, TVs, and home smart speakers, lack interconnection, and still exist in a "Dokdo" way, resulting in In the process of using VR, people miss some important information and calls in mobile phones, and lack the functions of games, movies and TV to share entertainment with family members through TV and other devices
At present, the interaction between VR and peripheral devices is usually that the user takes off the VR all-in-one machine, and then picks up the mobile phone to process information and calls, resulting in repeated wearing of the VR all-in-one machine, which reduces the immersive experience brought by users using VR.

Method used

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  • Method and device for interconnecting VR all-in-one machine and target connection equipment
  • Method and device for interconnecting VR all-in-one machine and target connection equipment

Examples

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Embodiment Construction

[0024] Before discussing the exemplary embodiments in more detail, it should be mentioned that some exemplary embodiments are described as processes or methods depicted as flowcharts. Although the flowcharts describe operations as sequential processing, many of the operations may be performed in parallel, concurrently, or simultaneously. In addition, the order of operations can be rearranged. The process may be terminated when its operations are complete, but may also have additional steps not included in the figure. The processing may correspond to a method, function, procedure, subroutine, subroutine, or the like.

[0025] The term "computer equipment" in this context, also referred to as "computer", refers to an intelligent electronic device that can perform predetermined processing procedures such as numerical calculations and / or logic calculations by running predetermined programs or instructions, which may include a processor and The memory is realized by the processor...

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PUM

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Abstract

The invention aims to provide a method and a device for interconnecting a VR all-in-one machine and target connection equipment. The VR all-in-one machine sends a connection request to the central server, wherein the connection request comprises equipment identification information of target connection equipment.According to the connection configuration information returned by the central server,an information control path is built between the central server and the target connection device; and information sharing is carried out between the VR all-in-one machine and the target connection device through the information control path. Compared with the prior art, interconnection between the VR all-in-one machine and peripheral equipment is improved, VR operation content is shared in real time, the hardware function of the VR all-in-one machine is brought into play to the maximum extent, and interaction and application scenes of the VR all-in-one machine are wider.

Description

technical field [0001] The present invention relates to the field of virtual reality (Virtual Reality, VR) technology, and in particular to a technology for interconnecting a VR all-in-one machine and a target connection device. Background technique [0002] With the popularity of all-in-one VR machines, the immersion of VR itself has been improving. However, all-in-one VR machines and peripheral devices, such as mobile phones, TVs, and home smart speakers, lack interconnection, and still exist in a "Dokdo" way, resulting in In the process of using VR, people miss some important information and calls in mobile phones, and lack the functions of games, movies and TV to share entertainment with family members through TV and other devices. At present, the interaction between VR and peripheral devices is usually that users take off the VR all-in-one machine, and then pick up the mobile phone to process information and calls, resulting in repeated wearing of the VR all-in-one mach...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04L29/06H04L29/08
CPCH04L67/146H04L67/562H04L67/131H04L67/63
Inventor 周延献
Owner CHONGQING IQIYI INTELLIGENT TECHNOLOGY CO LTD