Visual generation method of self-adaptive combat scene
An adaptive, battlefield technology, applied in image generation, image data processing, 3D modeling, etc., can solve the problems of slow update of battlefield environment and battlefield situation information, unintelligent, etc., to improve pixel utilization, efficient stacking, The effect of reducing aliasing problems
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[0038] Such as figure 1 As shown, a visualization generation method for adaptive combat scenarios is divided into visualization of battlefield geographic environment, visualization of battlefield situation, and adaptation of battlefield environment and battlefield situation. The specific steps are as follows:
[0039] Step 1. Visualization of the geographic environment of the battlefield: such as figure 2 As shown, first, the perspective projection of the current terrain visible range is obtained through the scene viewpoint. The scene viewpoint refers to a viewpoint far away from the geographical environment entity. projection. Let the viewing volume of the current scene be S{V,P,α}, where V is the viewpoint position, P is the line of sight direction, and α is the perspective projection angle of the viewing volume; let the vector D be the vertical line of the ground plane, and the direction is downward , H is the maximum elevation of the terrain, the terrain is drawn on the...
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