Visual generation method of self-adaptive combat scene

An adaptive, battlefield technology, applied in image generation, image data processing, 3D modeling, etc., can solve the problems of slow update of battlefield environment and battlefield situation information, unintelligent, etc., to improve pixel utilization, efficient stacking, The effect of reducing aliasing problems

Pending Publication Date: 2020-05-12
扬州船用电子仪器研究所
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AI Technical Summary

Problems solved by technology

However, with the rapid development of machine learning, the update of battlefield environment and battlefield situation information is slow and unintelligent

Method used

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  • Visual generation method of self-adaptive combat scene
  • Visual generation method of self-adaptive combat scene
  • Visual generation method of self-adaptive combat scene

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Embodiment Construction

[0038] Such as figure 1 As shown, a visualization generation method for adaptive combat scenarios is divided into visualization of battlefield geographic environment, visualization of battlefield situation, and adaptation of battlefield environment and battlefield situation. The specific steps are as follows:

[0039] Step 1. Visualization of the geographic environment of the battlefield: such as figure 2 As shown, first, the perspective projection of the current terrain visible range is obtained through the scene viewpoint. The scene viewpoint refers to a viewpoint far away from the geographical environment entity. projection. Let the viewing volume of the current scene be S{V,P,α}, where V is the viewpoint position, P is the line of sight direction, and α is the perspective projection angle of the viewing volume; let the vector D be the vertical line of the ground plane, and the direction is downward , H is the maximum elevation of the terrain, the terrain is drawn on the...

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Abstract

The invention provides a visual generation method of a self-adaptive combat scene. The method comprises steps of obtaining perspective projection of a current terrain visual range through a scene viewpoint; drawing the two-dimensional vector data of the current terrain on the texture bound with the terrain in real time through perspective projection so that a three-dimensional battlefield geographical environment is formed; carrying out displacement on vertexes on military mark grids according to textures bound with terrains, and rendering the vertexes into a screen frame cache to obtain a final military mark drawing result, so that visualization of battlefield situations is achieved, and self-adaptation is conducted on the battlefield environment and the battlefield situations. Accordingto the invention, visualization of battlefield situation is realized, three-dimensional terrain following of the irregular military standard can be realized, the operation efficiency is high, and thereal-time requirements of interactive editing and dynamic deduction can be met.

Description

technical field [0001] The invention belongs to battlefield situation technology, in particular to a visual generation method of an adaptive combat scene. Background technique [0002] The digital battlefield environment provides battlefield environment guarantee and decision support based on digitization and visualization for military operations. It has become the key to improving combat effectiveness and maintaining the advantages of weapons and equipment, and has a huge demand in the military. However, the current development of digital battlefield environment support technology is not yet mature, and there are still many key technologies to be studied, such as: [0003] 1. There are many types of battlefield geographic environment information, such as elevation data representing terrain, image data representing landform features, and vector data representing humanistic features. These environmental information not only have different formats, but also have a huge amount ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T17/05G06T19/20G06K9/62
CPCG06T17/05G06T19/20G06T2210/61G06F18/2411G06F18/214
Inventor 李柯材刘正成管振辉马援博徐鹏涛
Owner 扬州船用电子仪器研究所
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