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Interactive shooting method and device, electronic equipment and storage medium

A shooting method and memory technology, applied in the fields of electronic equipment, storage media, devices, and interactive shooting methods, can solve unrealistic problems and other problems

Pending Publication Date: 2020-09-08
SHANGHAI SENSETIME INTELLIGENT TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, to better protect visitors and the animals themselves, most of the current animals are kept in cages, which makes close interaction an impractical thing to do

Method used

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  • Interactive shooting method and device, electronic equipment and storage medium
  • Interactive shooting method and device, electronic equipment and storage medium
  • Interactive shooting method and device, electronic equipment and storage medium

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0052] see figure 1 As shown, it is a flow chart of the interactive shooting method provided by the embodiment of the present disclosure, the method includes steps S101-S104, wherein:

[0053] S101. Obtain multiple user images including real people;

[0054] S102. Based on the acquired multiple user images, identify the body movement information of the real person;

[0055] S103. According to the recognized body movement information of the person, determine the animal body movement information corresponding to the virtual animal in the virtual scene;

[0056] S104. Based on the body movement information of the real person and the animal body movement information corresponding to the virtual animal in the virtual scene, generate an AR scene picture after the real person is integrated into the virtual scene.

[0057] Here, in order to facilitate the understanding of the interactive shooting method provided by the embodiment of the present disclosure, the application scenarios ...

Embodiment 2

[0079] refer to image 3 As shown, it is a schematic structural diagram of an interactive shooting device provided by an embodiment of the present disclosure. The device includes: an acquisition module 301, an identification module 302, a determination module 303, and a generation module 304; wherein,

[0080] An acquisition module 301, configured to acquire multiple user images including real people;

[0081] The identification module 302 is configured to identify the body movement information of the real person based on the acquired multiple user images;

[0082] A determining module 303, configured to determine animal body action information corresponding to the virtual animal in the virtual scene according to the identified character's body action information;

[0083] The generating module 304 is configured to generate an AR scene picture after the real character is integrated into the virtual scene based on the body movement information of the real person and the animal...

Embodiment 3

[0106] Embodiments of the present disclosure also provide an electronic device, such as Figure 4 As shown, it is a schematic structural diagram of an electronic device provided by an embodiment of the present disclosure, including: a processor 401 , a memory 402 , and a bus 403 . The memory 402 stores machine-readable instructions executable by the processor 401. When the electronic device is running, the processor 401 communicates with the memory 402 through the bus 403. When the machine-readable instructions are executed by the processor 401, the following processes are performed:

[0107] Obtain multiple user images including real people;

[0108] Based on the acquired multiple user images, identify the body movement information of real people;

[0109] According to the identified character's body movement information, determine the animal body movement information corresponding to the virtual animal in the virtual scene;

[0110] Based on the body movement information o...

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PUM

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Abstract

The invention provides an interactive shooting method and device, electronic equipment and a storage medium. The method comprises the steps: obtaining a plurality of user images comprising a real person; recognizing figure body movement information of a real figure based on the acquired multiple user images; determining corresponding animal limb action information of the virtual animal in the virtual scene according to the identified figure limb action information; and based on the figure body movement information of the real figure and the corresponding animal body movement information of thevirtual animal in the virtual scene, generating an AR scene picture after the real figure is fused into the virtual scene. According to the method and the device, the real person can be fused into the virtual scene containing the virtual animal based on limb action recognition, so that interaction between the real person and the virtual animal is realized, for example, embracing between the person and the arctic bear and the like can be realized, namely, interaction between the person and the interested animal is realized, and the visiting experience and the exhibition effect are optimized.

Description

technical field [0001] The present disclosure relates to the technical field of augmented reality, in particular, to an interactive shooting method, device, electronic equipment and storage medium. Background technique [0002] Augmented reality (Augmented Reality, AR) is a technology that superimposes real information and virtual information, allowing users to watch virtual information superimposed on the real space, and users can see the presented virtual objects as if they exist in the real space Among them, it is widely used in construction machinery, medical applications, tourism, exhibitions and other fields. [0003] Taking zoo visits as an example here, people always look forward to interacting with animals up close. However, to better protect both visitors and the animals themselves, the current animals are mostly kept in cages, which makes close interaction an impractical thing to do. Contents of the invention [0004] Embodiments of the present disclosure at l...

Claims

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Application Information

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IPC IPC(8): G06T19/00G06K9/00G06K9/62
CPCG06T19/006G06V40/10G06F18/22
Inventor 王子彬孙红亮李炳泽
Owner SHANGHAI SENSETIME INTELLIGENT TECH CO LTD
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