Cloud game loading method, system, device, storage medium and cloud game system
A technology of cloud games and loading instructions, which is applied in the field of cloud games, can solve problems such as users are difficult to allocate game servers, servers are occupied for a long time, and waiting time is increased, so as to reduce the pressure, shorten the preloading time, and alleviate the problem of insufficient allocation. The effect of long waiting time to the game server or distribution
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[0036] In the following description, references to "some embodiments" describe a subset of all possible embodiments, but it is understood that "some embodiments" may be the same subset or a different subset of all possible embodiments, and Can be combined with each other without conflict.
[0037] The terms "first", "second", "third", "fourth", etc. (if any) in the description of the present application and the above drawings are used to distinguish similar objects and not necessarily to describe specific sequence or sequence. It is to be understood that the data so used are interchangeable under appropriate circumstances such that the embodiments of the application described herein, for example, can be practiced in sequences other than those illustrated or described herein. Furthermore, the terms "comprising" and "having", as well as any variations thereof, are intended to cover a non-exclusive inclusion, for example, a process, method, system, product or apparatus comprisin...
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