A hardware acceleration system and method based on 3D scene design
A hardware acceleration and scene technology, applied in the computer field, can solve the problems of not being able to quickly display 3D scene works in real time, increase design costs, and consume large storage resources, so as to achieve high-precision real-time effects
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[0038] as Figure 1 As shown, the present invention is a hardware acceleration system and method based on a 3D scene design, Figure 1 is a schematic diagram of the architecture of the hardware acceleration system of the real-time 3D scene design of the present invention, such as Figure 1 As shown, the system comprises, the main processor 11, the main memory 12, the acceleration device 13, wherein the acceleration device comprises a cache module 131, a pulse array module 132, a PE array module 133, a scalar computing module 134, an activation function module 135, an embedding computing module 136, a softmax computing module 137, a controller module 138, wherein the cache module 131 includes an input cache module a and an output cache module b.
[0039] The main processor 11, the main memory 12, the controller module 138 is connected, the acceleration device is generated to execute the command for the accelerated algorithm, and the generated command is passed to the controller module...
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