Three-dimensional pyramid construction method based on triangular patch number division
A triangular patch and construction method technology, applied in 3D modeling, image data processing, structured data retrieval, etc., can solve problems such as not using spatial index
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[0055] Example: such as Figure 1-2 As shown, the three-dimensional pyramid construction method based on the division of the number of triangle faces specifically includes the following steps:
[0056] S1: Set the maximum number of triangles for a single node respectively Face Count Parameters and the maximum number of triangles in a single component meshFaceCount parameter;
[0057] In the step S1, the maximum number of triangle faces of a single node is set Face Count The parameter is 256000, which is the upper limit of the number of triangular faces of a single node in a binary tree; in the process of simplification and merging of triangular faces, the number of simplified node triangular faces will be adjusted according to the FaceCount parameter; set the maximum triangular face of a single component Number meshFaceCount The parameter is 65536, which is the upper limit of the number of triangular patches of a single component; when the components are merged, meshFa...
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