Real-time indirect gloss reflection rendering method for linear transformation spherical distribution
A linear transformation and indirect technology, applied in 3D image processing, image data processing, instruments, etc., can solve the problems of reducing rendering efficiency, result deviation, a large number of texture sampling operations, etc., and achieve the effect of improving rendering efficiency
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[0038] Example 1: Implementation process and analysis of real-time indirect glossy reflection algorithm
[0039] (1) Realization process
[0040] 1. A system for real-time indirect glossy reflection evaluation
[0041] According to the experimental progress of the real-time indirect glossy reflection algorithm in the immediate radiosity algorithm, the evaluation of an indirect glossy reflection algorithm mainly consists of two parts: efficiency and accuracy. Efficiency evaluation is relatively intuitive, generally based on system resource consumption and rendering efficiency per unit time. The accuracy index is relatively complicated. In order to illustrate the index requirements to be achieved by the present invention for terrain rendering, the present invention uses the gray value of the indirect glossy reflection result calculated by the present invention and the real indirect glossy reflection for each pixel in the calculation screen space. The root mean square error (RM...
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