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Three-dimensional object absolute attitude control method and device based on fingerprint image

A fingerprint image and absolute posture technology, applied in the field of human-computer interaction, can solve the problems of complex mechanical structure design, high cost, and unfavorable consumer market popularity.

Pending Publication Date: 2022-04-15
TSINGHUA UNIV
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] In addition to the traditional mouse, there are also 3D mice inspired by spacecraft control to deal with more complex three-dimensional attitude control scenarios, but most of these devices require complex and fine mechanical structure design, resulting in relatively expensive manufacturing costs The integration of some human-computer interaction devices is not conducive to the popularization of large-scale consumer markets

Method used

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  • Three-dimensional object absolute attitude control method and device based on fingerprint image
  • Three-dimensional object absolute attitude control method and device based on fingerprint image
  • Three-dimensional object absolute attitude control method and device based on fingerprint image

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Embodiment Construction

[0042] Embodiments of the present invention are described in detail below, examples of which are shown in the drawings, wherein the same or similar reference numerals designate the same or similar elements or elements having the same or similar functions throughout. The embodiments described below by referring to the figures are exemplary and are intended to explain the present invention and should not be construed as limiting the present invention.

[0043] The method and device for controlling the absolute pose of a three-dimensional object based on a fingerprint image according to an embodiment of the present invention will be described below with reference to the accompanying drawings.

[0044] figure 1 It is a schematic flowchart of a method for controlling the absolute pose of a three-dimensional object based on a fingerprint image provided by an embodiment of the present invention.

[0045] Such as figure 1 As shown, the three-dimensional object absolute attitude cont...

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Abstract

The invention provides a three-dimensional object absolute attitude control method and device based on a fingerprint image, and the method comprises the steps: collecting a fingerprint image of a current finger in real time; speculating the three-dimensional posture of the current finger according to the sequence image; mapping the three-dimensional posture of the current finger into a three-dimensional input signal, and controlling the absolute posture of the target object in the three-dimensional space according to the three-dimensional input signal; and taking the absolute attitude obtained after control as a target attitude, and calculating a conversion path for converting the controlled object to the target attitude. According to the three-dimensional absolute attitude control method, the existing man-machine interaction mode can be effectively expanded, and convenience is provided for object attitude control in a three-dimensional space.

Description

technical field [0001] The invention relates to the field of human-computer interaction, in particular to the problem of three-dimensional attitude control. Background technique [0002] With the continuous development of human-computer interaction technology, the way of interaction between humans and machines has been constantly changing and developing. In the fields of games, virtual reality (VR), security monitoring, spacecraft control, vehicle control, robot control, 3D design, etc., most objects such as cameras, 3D models, airplanes, and cars exist in 3D space, so they can be accurately and efficiently It is a very important requirement to control the 3D pose of the target object. In the existing technologies, there are still few object attitude control systems that directly output three-dimensional control signals. The commonly used control input device is a traditional mouse, and then control the moving direction, speed and displacement distance of the mouse on the t...

Claims

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Application Information

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IPC IPC(8): G06F3/01G06F3/0346G06F3/038G06V40/13
CPCG06F3/011G06F3/0346G06F3/0383
Inventor 冯建江周杰段永杰
Owner TSINGHUA UNIV
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