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Method for establishing three-dimensional motion using computer

A three-dimensional motion, computer technology, applied in the direction of calculation, animation production, 3D image processing, etc., can solve the problem of unrealized three-dimensional simulation of motion, achieve good versatility and create intuitive effects

Inactive Publication Date: 2007-08-15
XIAOSHAN IND RES INST
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0006] The purpose of the present invention is to overcome the shortcoming that the prior art cannot perform three-dimensional simulation of unrealized actions, thereby providing a method for creating three-dimensional motions, utilizing the existing three-dimensional motion data of moving objects to realize the unfinished actions of moving objects 3D simulation

Method used

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  • Method for establishing three-dimensional motion using computer
  • Method for establishing three-dimensional motion using computer

Examples

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Embodiment approach

[0024] Fig. 1 shows a preferred embodiment of the method for creating three-dimensional motion with computer of the present invention, comprises the steps:

[0025] Step 10: Using an existing 3D motion capture device, such as Vicon 612, etc., to obtain 3D motion data of the moving object. The 3D motions obtained here refer to those existing 3D motions, which are 3D motion actions that a motion object (such as an athlete) can already realize or can already complete. Moreover, the acquisition of the 3D motion data here is generally carried out in the same motion field, that is to say, the 3D motion data here usually belongs to the same motion field as the innovative motion action to be simulated, for example, both belong to trampoline motion or Same as gymnastics. Further, in this step, it is necessary to obtain as many different sports actions in the sports field as possible, so as to prepare for step 20 . Finally, these three-dimensional motion data are stored in the compute...

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Abstract

The invention discloses a method for using computer to establish the three-dimensional sport used to use the current three-dimensional data to establish the new three-dimensional sport, which comprises: dividing the sport into the sport sections and establishing the sport section base, establishing new three-dimensional sport and choosing the sport sections by the need, doing montage to the cheesed sport sections to obtain the three-dimensional sport.

Description

technical field [0001] The present invention relates to a computer simulation method, more specifically, relates to a method for creating three-dimensional motion by computer. Background technique [0002] The computer simulation and analysis of motion is a hot issue in the field of computer simulation, among which the computer simulation and analysis of human motion is the most widely studied. Computer simulation and analysis of human motion has important application value in the field of sports analysis. The computer simulation results of human motion can generally be displayed by computer three-dimensional human body animation, and users can watch the displayed results from different positions and directions. [0003] When using a computer to simulate three-dimensional motion, in the prior art, computer simulation is usually performed on existing motion actions, but this sometimes cannot meet actual needs. For example, when training athletes, coaches not only need to tr...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06T15/70G06T13/40
Inventor 王兆其黄河夏时洪孙永超
Owner XIAOSHAN IND RES INST
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